Angeline Era's out on consoles NOW!!! I hope everyone enjoys the bumpslashing.
Angeline Era is out soon on consoles, so it's GIVEAWAY TIME!!! We will be giving out 6 codes for Angeline Era. Simply REPOST to enter!! Or reply with your favorite candy bar to INCREASE YOUR CHANCES THREEFOLD!! (store links/more info below)
I'd say all games are interface games - some are just a little more comfortable about it 😀.
interface games are the closest to god
One of the first narrative-fragments connecting our games Mini Mini Golf Golf and A permanent echo was this schematic explainer video for Tectonic Station: youtu.be/BGOcWMbvg8o it was also completely set up and edited within Unity. #worldbuilding #gamedev #madewithunity
Schematic Operation of Tectonic Station One. Internal Use Only.
YouTube video by Three More Years Studio
youtu.be
Agree. La evolución dl juego weird Tru-Hipster-> Aesthetics-Guy-> Normie está completándose. El tema es q ser weird sin ser sincero se detecta rápido xq lo weird a menudo no es solo una estética visual sino holística: Cruelty Squad, Extreme Evolution, Escape from Lavender Island quieren hacerte daño
on the one hand it feels bad to have niche art games with weird aesthetics that represented some kind of idea of authenticity or integrity in the past getting cravenly pushed by some as a marketable aesthetic now. on the other hand it is funny to imagine normies trying to scramble to look weirder
lmao
Microsoft switches to monthly hour limits in big changes to Xbox Cloud Gaming, cites rising cloud costs: ▪️Ultimate: 15 hours ▪️Premium: 10 hours ▪️Essential: 5 hours Once subscribers use up their hours, they can buy additional cloud playtime through the Xbox Store ➡️ www.ign.com/articles/mic...
i'm not sure to what extent i still identify with the glorious trainwrecks philosophy but it was a really nice scene to "grow up in" as a gamedev. also explains my disdain for things like "polish" and "quality" and "putting music and sound effects in your game"
"Preguntamos a los pirómanos por qué el bosque está ardiendo"
Layoffs, spiralling budgets, increasing hardware costs: the game industry is broken. Can we fix it? In the new issue of Edge, out today, industry leaders including Tim Sweeney and Shawn Layden help us to identify what’s gone wrong, and we consider proposals for a better future.
Oooh yep, Can of Wormholes' hint system is spreading and getting some love!! And I'm sure it's only the beginning. It happening to actually good systems is so rare too 😌 (also obviously play Can of Wormholes if you haven't)
The hint system in this game is so good. I don't think I've ever seen a game do this before - it teleports you into a different, simpler puzzle room that tries to show you an idea you'll need to solve the original puzzle. Incredibly effective, feels like it's inspired by real-life teaching?
Agree. La evolución dl juego weird Tru-Hipster-> Aesthetics-Guy-> Normie está completándose. El tema es q ser weird sin ser sincero se detecta rápido xq lo weird a menudo no es solo una estética visual sino holística: Cruelty Squad, Extreme Evolution, Escape from Lavender Island quieren hacerte daño
on the one hand it feels bad to have niche art games with weird aesthetics that represented some kind of idea of authenticity or integrity in the past getting cravenly pushed by some as a marketable aesthetic now. on the other hand it is funny to imagine normies trying to scramble to look weirder
Titanium Court is now 50% off! 💰 Have a friend who'll "get around to playing it"? Put your money where their mouth is and gift it to them 🎁 You'll have to be quick. This discount won't last long! 🏰 bit.ly/TC-Steam
Ecstatica (1994) and Ecstatica II (1997) will be re-released on GOG and Steam on October 26. Rejoice!
impressively anti-intellectual! Criticism does not exist to predict the audience Metacritic score. Criticism is not consumer guidance. Critics are not reviewing kitchen appliances. Actually! A critic who reliably reproduces popular opinion is fucking useless.
Thomas Mahler best known for metldowns on Twitter/Era and the Ori series launched a website similar to Opencritic/Metacritic where user reviews accounting 2/3 of the score. The thought process is that the review score shouldn't stay untouched after the original release. videogamescritic.com
Angeline Era is out soon on consoles, so it's GIVEAWAY TIME!!! We will be giving out 6 codes for Angeline Era. Simply REPOST to enter!! Or reply with your favorite candy bar to INCREASE YOUR CHANCES THREEFOLD!! (store links/more info below)
proper TV3 updates thread (limited to stuff i've personally made; the others have made lots too!) i think i'd like this shrine to have a little dark souls player-to-player message system. it's a bit of an afterthought though, so i bet a better use for it will arise as we continue.
⋆ ⋆ ⋆ ⋆ calentando motores ─── ⋆⋅☆⋅⋆ ─── ‧₊˚✧ suscríbete ya a nuestro Verkami ✧˚₊‧ www.verkami.com/projects/438...
Participa en el Crowdfunding "LOOP Año 6" en Verkami
En busca de 2 nuevos números para el sexto año de LOOP, la premiada revista de videojuegos y editorial independiente. Temáticas: 😊😞
verkami.com
He publicado en Backloggd una reseña de 'Boku no Natsuyasumi 2: Adventure by the Sea', gracias a su excelente fan-traducción al inglés. [10]
lockstepper's review of Boku no Natsuyasumi 2: Umi no Bouken-hen | Backloggd
¿Por qué los adultos lo hacemos todo tan difícil? ¿Por qué resulta imposible vivir en armonía juntos bajo el manto de la naturaleza y el orden civil que todos anhelamos? ¿Por qué los éxitos materiales...
backloggd.com
23 YEARS AGO TODAY, @mrweebl.bsky.social posted BADGERS to @Newgrounds.com
Angeline Era tomorrow on all consoles!! It's also on sale on PC to match the launch sale.
"bumpslash action-adventure epic" Angeline Era will release on switch/ps45 on September 2nd!!! Are You Courageous Enough To Bumpslash...? Overcome foes in a novel combat system in a wild world that even has action game veterans rage quitting to 2 star reviews...
REBOUNDER. A new game developed by ThirtyThree, published by Aggro Crab. Rebounder is a hand-crafted precision platformer about a roughneck worker recruited for a hazardous job on a distant planet. Nail the run. Deliver your line. Dropping 2027.
Worlds Upon the Wind es lo que pasa si fusionas Signs of the Sojourner con King of Dragon Pass. No puedo recomendar su extensa demo lo suficiente: store.steampowered.com/app/3640430/...
Worlds Upon The Wind on Steam
Resettle the shards of a shattered world in this peaceful roguelite deckbuilder, covering centuries of classical Japanese art. Nurture communities, befriend animal spirits, and shape a new civilizatio...
store.steampowered.com
And that's a wrap for our first appearance at Gamescom! 😅Thank you to everyone who came to check out the game, we're so glad you had a good time.🔥 And thanks again to Otto & Leo who showed N PLUS INFINITY TIMES TWO so well! Don't forget to wishlist on Steam ❤️ store.steampowered.com/app/3040020/...
Heads up windows 11 users, microsoft now has this setting enabled by default. Be sure to disable it :]
Here's what a couple months of development did to our game 😏 #gamedev #indiegame #indiegamedev #beforeandafter
Happy to share the humble beginnings of Helena : Cloud District (Steam page is being approved !! Stay tuned :) ) #gamedev #indiegame #indiegamedev #beforeandafter
Happy to share the humble beginnings of Helena : Cloud District (Steam page is being approved !! Stay tuned :) ) #gamedev #indiegame #indiegamedev #beforeandafter
El final del verano LLEGÓ, y Boku partirá. La sinergia del verano con la nostalgia, los recuerdos propios y el espíritu vital que ha transmitido este juego, ha conseguido que llegue al corazón de una manera que no esperaba. El verano se acaba, pero sigue habiendo ganas de sentir y vivir al máximo.