Bob De Schutter

@bobdeschutter.be

Professor at Northeastern University • award-winning indie game dev • PhD in game design, aging, motivation & learning • helps game devs to be mindful of older players

Hoping to wrap up the book cover today and I am staging the scene in Blender. Ortographic or vanishing point perspective? What do you all think? (I am aware that the shadows would not really cast like that, but that is okay—it's conceptual. 😁)

Older person sitting in a sunroom playing a video game on a handheld device. Her shadows shows her avatar.Older person sitting in a sunroom playing a video game on a handheld device. Her shadows shows her avatar.

So far 2025 hasn't disappointed for horror movies. Sinners, 28 Years Later, Companion, Final Destination and Ugly Stepsister would make for a fine top 5 at the end of any year and we're just halfway there.

The Accessibility Wizard from @steampowered.com is a serious step forward, even if there's still room for refinement. What stands out most is how genuinely satisfying it feels to progress through the checklist. Hoping motivates devs to include more game accessibility features.

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I have shared this story, this thread, before - but I think given the state of the world, it's worth telling once again. Maybe it can help, especially if like me, you make art, and you wonder what the use of all of it is right now.

Was on a video call when my screen froze for a bit. For some reason it left a gaping hole in my face creepy enough for folks to take a screenshot. Maybe this is all a simulation after all?

My face with a massive gaping hole to the side of it.

Remember when the pandemic began and everyone started accommodating remote work? Everyone began showing brand new movies and live concerts streaming? Disabled people had been fighting for this for decades. Now it’s all taken away. It’s not that they can’t accommodate us, they just don’t want to.

I don't teach a class that could directly implement the rubric but there are some great ideas in here that are useful for other classes and contexts as well. For example, I love the "that can be proudly shared outside the classroom" requirement.

Jeremiah McCall (he/him)@gamingthepast.bsky.social · 2y ago

Here's the Hist Boardgame design rubric I currently use. 1. Please ask if I can help you implement before book comes out (i.e. in the next 1.5 years) 2. Please credit my years of work reflected in doing these so that others can find me and I can help them too. 2/

I’m not looking forward to another wave of: “This virus novel to humans is okay because *only* people with chronic illness/disability and those over 60 die from it.” I don’t want to go through the state and the media telling me that I, and so many I love are disposable YET AGAIN.

So here is my year recap for video games. Games of 2024: 1. Satisfactory 2. Arcs 3. Balatro 4. UFO 50 5. Pax Penning Pre-2024 I finally got to play in 2024 1. The Mortuary Assistant 2. Red Dead Redemption II 3. Midnight Suns 4. Dave the Diver 5. Dune: Spice Wars

Love how Alan Wake II is packed with incredible details that bring the world to live. Just noticed the janitor has a unique idle animation when you're in the room—he occasionally glances at you, adding a subtle tension, but he never does it when you're out of sight.

It's incredible what people create in their spare time for fun. Just ran into a website of someone who just casually threw together fully playable web-based single player digital versions of some excellent board games (such as Cthulhu Wars, Arcs, Vast and Discworld).

HRF

hrf.im