bongolin
@bongolin.bsky.social
trying to make a game Contact me: susubub@proton.me
idk if this is gonna be a NES game fr. The original version uses C, so it's a bit easier to port it to the NES with llvm-mos, but IDK how complicated things might get, I just don't want to write much assembly logic for now I'm just having fun
hii, I still working on my game, just trying new stuff and getting my human energy back, hope I can share more soon 👍
that one scene from madagascar 1 where alex gets shot
More batch lerp() / line() tests for #picotron 0.3.1 The batch lerp can take a table of parameters that are each themselves an index into a quad definition. There's something like 3 layers of indirection going on there, but it enables a very tiny per-quad inner loop. (1000 polys / 60fps / 55% cpu)
First "devlog" video is out! I'll try to make the audio better in the next video youtu.be/AnfSgDDshoA?... #devlog #indiegamedev #indiedev
first devlog of my game
YouTube video by bongolin
youtu.be
I end up removing the light cause I don't see it fitting on the game rn, I want to keep things simple for now Here is the last test:
light #indiegamedev #indiedev #gamedev
Laser Guy is a puzzle-shooter about surviving game development without blasting your coworkers 👁️💥
I'm reworking on some engine components over the last couple days, so it'll take some time before I get my game running again, hope I can share more about it soon
Hello #portfolioday ! I'm Saria, a Brazilian Video Game Composer who loves watermelons and listening to new stuff! Below are some examples of my work: 💙 - pedipanol.bandcamp.com ☁️ - soundcloud.com/pedipanol ▶️ - youtube.com/c/pedipanol ☕ - ko-fi.com/pedipanol 📧 - pedipanoru@gmail.com
**600** developers joined the raylib 6.x gamejam! 🤯 It almost triplicates last year gamejam devs count. Quite astonished to see that many users interested in a low-level C library like raylib... definitely, it is getting out of my hands... I need more resources... 😓
i only need two coins as my reward, thanks bye #pixelart #gamedev #indiedev #platformer
Here comes a brand new #NES #homebrew by @novasplore.bsky.social "Diggy Diggy Mole" A platformer #metroidvania where you have to make your way through a hostile environment, using your vast, verstile digging-based move set Available physically through @homebrew-factory.com #retrogaming #indiegame
DIGGY DIGGY MOLE (NES) Find the treasure lost underground, forced to repay your debt to the mafia, who embedded a pick in your head as punishment. A Metroid-like NES platformer game with modern gameplay by @novasplore.bsky.social. NES cartridge edition ➡️ www.homebrew-factory.com/nes/195-digg...
Added a bit of lever action to Melkhior's Tower. 😀 bitglint.itch.io/melkhiors-to... #melkhiorstower #playdate #gamedev #indiedev #pixelart