I kept trying to geometrically solve blurry materials due to vertex interpolation at zero-blend brush boundaries, but to no avail. Here's a simple but effective alternative: resolving materials in the fragment shader. #MudBun #GameDev #MadeWithUnity #VFX
DK Liao
@chosenconcept.dev
Hobbyist gamedev making #Autopanic and Mold #MadeWithMold Sometimes a EN-TCH game translator, worked on Slay the Spire 2 and Assassin’s Creed Origins https://blog.chosenconcept.dev/game-list/
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 16 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
I'll be at @pixelartpark.com this year with @picopicocafe.bsky.social and our range of pixelart zines, stamps, fantasy consoles and socks. Hope to see you there!
【イベント情報】 ドット絵の祭典「Pixel Art Park」が、たくさんのサポートを受けて「パシフィコ横浜」へ!世界中から総勢135組が集結! ▫️日時:10月11日(日) 11:00-18:00 ▫️WEB: pixelartpark.com/events/pap9/ ▫️チケット: pixelartpark9.peatix.com #PixelArtPark
Here's the stream from last week's @tokyoindies.com where I show some #doodlemud / #picotron scoresub WIP, and near the end @donutshunter.com shares some design notes on Carrot Kingdom. www.twitch.tv/videos/28783... // Carrot Kingdom for #pico8: www.lexaloffle.com/bbs/?pid=189...
Tokyo Indies 2026年9月 - tokyo_indies on Twitch
tokyo_indies went live on Twitch. Catch up on their Software and Game Development VOD now.
twitch.tv
M5StickS3 向けにもビルドして M5Burner に公開した。笑っちゃうくらい見づらいし操作しにくい #DevourSphere #shapolab
#DevourSphere v3.0 リリース。弱体化してリスポーンしても瞬殺されにくいように調整。 ・死亡で失う自機の質量を 50% → 25% に変更 ・リスポーン地点として強敵からできるだけ遠い場所が選ばれるようにした ・質量を回復しやすいように周囲に雑魚敵が撒かれるようにした ・浮遊フラグメントの吸引力を高めた ブラウザ版: shapoco.github.io/devour-spher... PicoSystem / Xiamocon 版: github.com/shapoco/devo... M5Tab5 版: M5Burner で配布中
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 15 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 14 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 13 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 12 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 11 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 10 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post
[Tokyo] #picotachi vol.86 is at @picopicocafe.bsky.social 2026-09-26 (Sat) 19:00~ // Cafe opens 14:00, talks from 20:00-ish // DM or email us if you'd like to show or talk about something! (JP / EN) // More info: www.picotachi.com
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 9 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
Me: German possessive pronouns are hard, I just can't remember them all. Any suggestions? Friend: Just use plural all the time. I guess... that works?
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 8 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
Hello, we're contacting you about your indie games industry's extended warranty. Have you considered helping support a freshly (re)independent studio by backing AMNESIA FORTNIGHT: INDIE REBOOT today? 😁 www.kickstarter.com/projects/dou...
Amnesia Fortnight 2026, Indie Reboot
A Double Fine Productions Game Jam, Documentary, and Kickstarter Campaign
kickstarter.com
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 7 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
Destructive field stamping. There's only one active constructive brush, destructively stamping into a sparse signed distance field. Good for sculpting complex SDFs without blowing up constructive brush budgets. #MudBun #MadeWithUnity #GameDev #VFX
Hey guys, if you're gonna share that one meme I made like a million years ago on Tumblr, share the original, not the horrible auto-smoothed traced version. Don't smooth out my angry, "it's 11 at night and I have FEELINGS ABOUT ART" hand wobbles, they're part of the piece!
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 6 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
IGF submissions close this Sunday. Nice seeing transparency about the judging process of games. @moomanibe.bsky.social has some great advice. I also wrote about my process of being an @amazefest.bsky.social award jury member this year for those interested. farfamahar.github.io/blog/what-it...
heyyyyy IGF submissions for this year are open! If you're making a cool indie game I would love it if you would submit it! If you're thinking about it but not sure, I outline some reasons why you might (or might not) in detail here auratriolo.com/blog/2024/09...
Pretty much solidified the design for my vector graphics library Mold for Godot and Unity! Procedural strokes is a slippery slope I'm really glad I went down, much easier creating effects! #gamedev #indiedev #madewithmold #madewithunity #madewithgodot #screenshotsaturday
if you study hard and become good at any given craft, you'll eventually see success unless, of course, it's 2026, and you're on the worst timeline terrytao.wordpress.com/2026/09/11/a...
A Severe Misalignment of AI in Mathematics
I am proud to be among the list of 25 initial signatories — all Fields Medallists — to the declaration below, which grew out of discussions between ourselves over the last week. We have…
terrytao.wordpress.com
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 5 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 4 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold
Slippery slope here we go, Curve editing support in my vector graphics library Mold. #gamedev #indiedev #madewithmold