An interesting thing about seeing all the GenCon haul photos is just how few games overlap between them. There are just so many games out there you guys.
Chris Lawrence 🔜 PAX West
@chris.eternalstudios.com
Board game designer and creator of Tricked Out. Avid fan of TTRPGs and indie video games. He/him 🔗 https://www.kickstarter.com/projects/valormountain/super-collider-growing-groves-the-franciscan-diamond 🔗 https://chrislawrence.itch.io/propaganda
Just took inventory of everything post-GenCon. Looks like I sold all but 4 copies of Tricked Out! But don't worry, I'll get another print run done in time for PAX West! (And needless to say the Indianapolis Game Market went well. Such an amazing opportunity to get my stuff out there.)
🔴I'm back!!! I'm so tired but I miss you all too! Lots to talk about and see from SDCC and Gen Con. Chris Lawrence will join me to teach his game, Growing Groves on KS. Fri is BGA games w/ Mr. Peebles! See you soon! 📺 www.twitch.tv/panda8ngel 📺 www.youtube.com/@Panda8ngel
Site of the Indy Game Market in 9ish hours. Er, well I think at least. It's the 3rd floor of the JW at least.
GAME DESIGNERS AT GEN CON: please join us tonight and help spread the word. 6pm downstairs at the JW. (It should be easy to pop up to the Indy game market - that starts at 7pm, 3rd floor. Both go til 10!)
Saturday 6pm - a creator meetup hosted by TTGDA. You DO NOT need to be a member to attend! Come network with other game designers and creatives. We have the room until 10 so bring a prototype to playtest. (Sorry this overlaps with the night market! We took the space at the time it was available!) 🧵
My flight to GenCon got delayed. As is tradition.
Getting ready for GenCon! I'm briging a ton of copies of Tricked Out and Coupon Clipper, so fingers crossed 🤞 the Game Market goes well.
Valor Mountain Games says it is challenging hobby game publishing’s “safe bet” mentality - with owner Christopher High wagering his company can succeed by taking chances on the kinds of titles other publishers are passing over: boardgamewire.com/index.php/20...
I 100% agree but for a completely different reason. I think the box size sets expectations for the game's complexity, so when a tiny box has tons of complexity it makes me go "hey this isn't what I signed up for!" and I get frustrated.
I have this weird thing where I find some small box or even card games more frustrating to get into / learn than bigger box games when the complexity level is higher. I feel bigger box games accommodate the complexity more easily.
If you're at PAX West I'll be selling both Tricked Out and Coupon Clipper there, so come by the PNW Tabletop Game Market and check them out!
Excited to announce the games for the PNW Tabletop Game Market at PaxWest! There’s a lot of really exciting stuff this year. The market opens at 7pm on 9/5. Hope to see you there! www.alwaysawake.games/pnw-tabletop...
The old prototype art of Growing Groves vs. what it turned into. (The old art was mostly stock art I googled.) The idea was a fruit-based game but with a fantastical twist. From left to right we have: Swirlberries, glassfruit, cheesefruit, and starfruit. Not shown: The cut fruit with human teeth.
Went to a playtesting event with a small local group and it was a hoot. So many great games at various points in their lifecycles. Realized once I got home that a whopping 80% of the prototypes I brought needed to be playtested in-person!
How often do you think is too often for a newsletter? Like is once a month too much? Or is content dependent? I rarely sign-up for them, so I have trouble gauging how others might feel.
I'm going to be selling both Tricked Out and Coupon Clipper at it, so if you're going to GenCon come by Saturday night!
And we're live!! The Game Market Indianapolis page is now up, and highlighting loads of amazing indie designers who have their works at this Gen Con market!🙌😁🎉 sites.google.com/view/gmindy/...
The Kickstarter for my game, Growing Groves, just launched! It's a trick-taker where won tricks are bids on trees that are gradually growing throughout the game. Bigger trees are worth more points, so you have to balance winning tricks vs. growing the trees. Check it out!
Launched our trick taking crowd funding this morning and was immediately humbled by the people who backed right away. If you like those types of games- check it out here: www.kickstarter.com/projects/val...
The Kickstarter for my game, Growing Groves, just launched! It's a trick-taker where won tricks are bids on trees that are gradually growing throughout the game. Bigger trees are worth more points, so you have to balance winning tricks vs. growing the trees. Check it out!
Launched our trick taking crowd funding this morning and was immediately humbled by the people who backed right away. If you like those types of games- check it out here: www.kickstarter.com/projects/val...
Here's my 9. A mix of games that I wish got more critical acclaim and games I that made me go "this deserved to blow up more".
My 9 underappreciated gems
Saw Backrooms and the last episode of The Amazing Digital Circus over the weekend. Both were good. It was nice to be in a theater again. Backrooms is pretty much exactly what I wanted out of the movie. TADC probably could've used another episode, but ended pretty much how I thought it would.
Tabletop enthusiasts, we need your help putting an event together for PAX Unplugged. Which of these event names would catch your interest? Assume no context; all you see is the title. Please share / repost -- we don't have any other way to poll people! ("We" = @tonytran.bsky.social & me & others)
Here is the link for the crowdfunding we will launch soon on 3 card games: www.kickstarter.com/projects/125...
Coming soon: Supercollider, Growing Groves, The Franciscan Diamond
Three card games in one campaign- all unique takes on trick taking.
kickstarter.com
something I find really unusual about games is the complaint that there are too many of them coming out & the audience can't keep up. Maybe I'm wrong, but I don't see people saying there's too much music coming out, too many movies, too many books or comics. 1/3
Taylor just posted his video about the Game Market Vegas games, including Tricked Out! If you don't know anything about Tricked Out, this is probably the best way to learn. www.youtube.com/watch?v=Y1OE...
Tricked Out, Trickster Gods, & Tricksy Rabbits @ Game Market Vegas 26! ~ Taylor's Trick-Taking Table
YouTube video by Taylor's Trick-Taking Table
youtube.com
I do so much graphic design, rules writing, and video editing just to pitch that it has made me go "why am I not just self-publishing at this point?". The night markets have also definitely made me realize self-publishing is not as hard as it might seem at first glance.
Really enjoyed this rebuke on pieces of "standard" or "accepted" wisdom I've heard over the years. While I don't currently self-publish beyond night markets, Connor does a great job demystifying things - definitely rethinking some of my own assumptions as a result.
My new series is out! Come watch great comedians play fun games in It’s All Funny & Games. Here is our debut episode! #boardgames #tabletopgames #boardgamegeek #comedian #standupcomedy youtu.be/iaqmf8NSTy0?...
5 Comedians Rank the Things They Would Eat Off the Ground! (And Other Fun Scenarios)
YouTube video by Grant Lyon
youtu.be
At Wizards, we learned from painful experience that the game designers in R&D could look at sketches and diagrams and evaluate a game proposal without it looking nice. Everyone from other departments needed the game proposal to look nice or else they'd get caught up critiquing the visuals.
Now on Kickstarter: Pack of Penguins! Place your penguins in the perfect position to score points by laying eggs and catching fish! #boardgames #kickstarter Watch: youtu.be/MWqStIvt4J4
Place your penguins in the perfect position to lay eggs and catch fish in Pack of Penguins!
YouTube video by Ruel Gaviola
youtu.be
TTRPG about me First game: D&D 3.0 orange box Last game: Pathfinder 2e Longest game: D&D 4e, I think? Favourite game: Blades in the Dark Favourite mechanics: No Dice No Masters Favourite art: Tales from the Loop
TTRPG about me First game: Runequest Last game: D&D 5e Longest game: Toss-up between Runequest/Palladium RPG Favourite game: Runequest, but due mostly to the GM Favourite mechanics: Magic system from Ars Magica and Diabolist class from Palladium RPG Favourite art: Kevin Long’s art for Rifts
Fun thought experiment. Tough choice for a few categories. grids.fun/t/about-me-v...
Hot takes: get em somewhere else
A friend just made this cute little daily polyomino game! It's browser based and doesn't take long to beat, so I highly recommend checking it out: pieceful.place
Pieceful Place
A daily puzzle game about building a harmonious city.
pieceful.place