🐉datablob🔥

@datablob.studio

🐉 BLACK DRAGON MAGE - out now on Steam: https://store.steampowered.com/app/2207230/Black_Dragon_Mage/?utm_source=bsky 🗞️ Presskit & more: https://datablob.studio 🛠️ solo indie gamedev (he/him) 🇩🇪 🇨🇿 🎨 procedural art and VFX 🎹 I do my own SFX & music

I’m so sorry for everyone at id Software affected by these layoffs. I know what it feels like to leave id while id goes on. It’s a strange and painful thing to step away from a place that holds so much of your work, friendships and history. 1/5

Bild

I took a look at this account’s history and literally all of them sound exactly like this, just wasting people’s time with GPT replies asking pointless questions 😭

Post nicht verfügbar.

So I am at the library reading a book called Schrödinger's C#. A random visitor approaches my desk and asks something about some related author since "she saw that I am reading Schrödinger there".

it's cool that there was a huge recession in 2007 followed by a global pandemic in 2020, houses have more than doubled in price in the last 25 years and these guys are like, 'what if it was the iphone, or marvel movies'

Hey #unity #blender #gamedev peeps, how do you work on existing FBX characters that have an armature and pre-existing animations. Now you e.g. want to add a bone to it. Orientation mess. Surprised there isn't tooling to e.g. temporarily reorient bones - or simply change the display orientation?

blender screenshot of imported character with rig, bones are visually hard to parse since their orientations don't match blender's defaults (instead aligned to Unity coordinate system)

Our new game demo coming to Steam Next Fest on Monday! Boil Cabbage Make Soup is an idle, playable sticker you can place anywhere on your desktop. As a busy Onion, you grow cabbages and boil delicious soup for eager customers! Please wishlist <3 store.steampowered.com/app/4585070/...

Boil Cabbage Make Soup on Steam

A cosy idler starring an Onion who makes soup anywhere on your desktop! Watch him grow and harvest cabbages to make delicious soup for a cast of colourful customers. Decorate your island and customise...

store.steampowered.com

Might need to add trajectory lines, at least as an option. Also, maybe bombs... This game feels like something I can actually get done quite fast. And yes, I'm aware I say this with every new project I start...

I've implemented better fog (atmospheric perspective) in my shaders, so distance fades not just towards a single color (like classic fog), but a color which itself gets paler with distance. This adds so much depth to distant parts of the view and I feel it makes the landscape "breathe". #GameDev

It's tough seeing every single freelance artist I know having the same "uhh I haven't had paying work or sales in weeks" posts, it's gotten extremely tough out there for us. If you have the means, please consider treating yourself to a commission or print or book from an artist you like, it helps!

In these uncertain and divisive times, I am happy to announce that we're partnering with absolutely nothing! This enables us to keep building #half-edge independently, and to focus on better tools for artists and creators - Freya Holmér, CEO of self

a parody of Blender's announcement image teaming up with Anthropic, the AI company, but instead of Blender, it's Freya's Half-edge, and instead of Anthropic, it's just empty space

Adding material options to change things like saturation, alpha clipping threshold, contrast, etc. There will also be wind FINALLY! This would not have been possible without my favorite person on this earth, so I am very grateful to them for teaching me more about math/shaders💗 #gameassets #gamedev