Dave Irwin

@dave-irwin.bsky.social

Freelance games writer and Mock Reviewer Words my own. Former Guides Writer Bylines: Gamespot, Dot Esports, Pocket Tactics, PCGamesN, RPS, TheSixthAxis Portfolio: muckrack.com/dave-irwin-2

I know this is going to be a highly unpopular opinion, but I kinda like that Fire Emblem: Fortune's Weave doesn't go beyond slight flirting when shipping its characters. Romance always felt awkward to me as a mechanic that has tangible effects, but support levels as a whole makes sense.

I know that, in her song "I Try", Macy Gray isn't talking about saying goodbye to her favourite Pokémon. It never was. But I always misheard that song and interpreted it as her confessing her regret in trading it away for a Haunter/Graveler/Kadabra.

Under a Binface government, anyone who doesn’t accept human-made climate change as fact will be sent back to school, from Year 1 right the way to A Levels, to see if anything goes in the second time round. #VoteBinface

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My random Sam Neil story. An actor friend of mine was cast in a small role on Peaky Blinders. Never receives his script pages. Discovers his role has been pushed to non speaking background, which is less fun/less money. Sam Neil spots him looking dejected on set and finds out.

While I didn't review #MinaTheHollower personally, I can confidently say that it's my current GOTY, and it's going to be hard to beat for that position. Yacht Club Games have channelled GBC Zelda, Castlevania, and a lighter Souls influence to make something magical.

Mina is a mouse brandishing a whip, looking on at the Queensbury Crypt and its unlit generator. A full moon is shining in the sky.

Having seen what it does to an image and the quality of character models, lighting, and the overall tone of a scene, I'm never using DLSS 5. It actively makes things look worse for more power. What a waste of money and RAM (for data centres). #NvidiaDLSS5

In addition to contemporary games, I have been into retro games for a long time, building a Gameboy/GBC/GBA collection for a few years. If you need a buyer's guide for retro games in 2026, or how to maintain your collection, I have some ideas that might be worth publishing.

Hey all, I realize that budgets are tight, but if you are a Guides Editor in need of a freelancer with years of experience, including Evergreen lists, some Roblox stuff, and other games that have been out for a while, please DM me as I'm always looking for work.

homer simpson is sitting on a couch in a living room with a picture of a sailboat on the wall above him

Alt: homer simpson is sitting on a couch in a living room with a picture of a sailboat on the wall above him

media.tenor.com

Devastated to hear that all these talented people are no longer working for Eurogamer. I had the pleasure of working with at least one of them directly and meeting the vast majority of the names on this list. I sincerely hope that they bounce back & find success in the near future.

Chris Tapsell@christapsell.bsky.social · 7mo ago

From myself and the whole team at @eurogamer.bsky.social, a very fond farewell and huge thank you to our friends and colleagues (thread).💙

Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals.

I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). 

Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. 

While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue.

In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to say…

PSA: Anyone who has the new Steam version of #FinalFantasyVII classic, hold off playing it until it's patched. Battles run at 30fps, but this speeds up the battles too, and they're a little too fast right now. (Do appreciate that the port fixes the button issue I had with the 2013 version)

The discourse surrounding Pokémon Fire Red/Leaf Green's pricing is fascinating. On one hand, buying the legitimate GBA version will set you back at least £200 if you want everything in box, so £16.99 is a steal. However, these are probably the most pirated GBA games ever... [1/2]