Before anyone makes any assumptions tho: I don’t work at Xbox and I’m not on Physint Don’t even ask lol
Anisa Sanusi
@studioanisa.bsky.social
🎮 Product Manager & UX Lead ⚔️ Founder of Limit Break Mentorship 🎖️ Forbes Under 30, and GI biz Top 100 Influential Women in Games 🏆 BAFTA member, jury chair, award winner 🇲🇾🇬🇧🇪🇺 Malaysian based in the UK
I legit logged back into this app after 5 months just to post this. Ok bye, I have so much to do
If you'd like to learn a little bit more about what goes on behind the scenes, you can check out this lovely interview with our Program Manager @jttg.bsky.social 👇 buff.ly/ZKmW3Fx
"There’s always work to be done": Limit Break's mentorship program for under-represented groups returns for 2026
Program manager Jonas Gawe discusses the challenges and successes of running a game industry mentorship scheme for marginalised and underrepresented people
gamesindustry.biz
WE ARE OPEN FOR ANOTHER WEEK GET YOUR BUTTS IN NOW
⚔️ APPLICATIONS ARE NOW OPEN ⚔️ 💖 Are you a part of a marginalised group in games looking for mentorship? 💖 Do you want to mentor & help level up the next generation of talented game devs? Applications for both mentors & mentees are open until 20th April! Apply now ⤵️ buff.ly/AeVJ15m
Please please PLEASE show support to all of the Iranians in your life right now. Here’s a starter pack of all of the amazing Iranian artists and creatives I know!! bsky.app/starter-pack...
Why the fuck did pokopia ending made me cry so much??? This damn game uggghhhh 10/10 GOTY 2026 everyone else pack up they’ve won video games
*cries in gamedev*
I made this image as a joke but my friends said that it was (mostly) reasonable enough to be taken seriously. So: Indie devs, what does your game need to do for you to see it as a success? Note: except for the top tiers, most of the games shown do not relate to their tier. #indie #gamedev
something something github something something guitar hero
I’m the number 1 in the global rank for today’s Mini Motorways daily challenge but it’s not registering my score 😭
“I will write a strongly worded letter” has been replaced with “I’m gonna post on LinkedIn” No I will not elaborate further and yes this is a diss
I still don’t know how to get past the 1536 block in Threes game 💀💀💀 somebody teach me this is my high score and it’s not very high aaaaaaaaaaaaaaa
This is the best product review I’ve read: samhenri.gold/blog/2026031... It doesn’t matter if you’re interested in the MacBook Neo or not; this is the kind of essay that makes you think about the potential of technology and the joys of exploration.
“This Is Not The Computer For You” · Sam Henri Gold
Sam Henri Gold is a product design engineer building playful, useful software.
samhenri.gold
To be fair once we aimed to be a 7/10 game but we ended up winning a BAFTA so aim for the stars sometimes you accidentally hit the moon?
Every time I see a "GOAL: 90% Metacritic" in a deck I'm like yeah no shit dude none of us showed up to phone in a 50
Update release day and you keep finding P0 bugs and the day never ends
Guess who won a UKIE award???? Yep it’s LIMIT BREAK BABYYYYYY @limitbreak.co.uk @ukieofficial.bsky.social
On another episode of I have no friends so I don’t know who to share this with: I’ve gotten back into Mini Motorways (from @dinopoloclub.bsky.social ) and happy to say I’ve somewhat figured out how to optimise classic mode - I’ve jumped from top 35% to top 2% score on my favourite map 🥹🎉
Help me out and pop over to the not-worst-but-still-bad-place and share this plea for support for @limitbreak.co.uk We've had some AMAZING businesses and individuals step up to keep the program alive but I'd love to see a bit more to fulfil our potential🙏💖 www.linkedin.com/posts/heydan...
😥It's not surprising that it has been TOUGH finding sponsor support for the Limit Break Mentorship program this year. 💖What HAS been surprising though, and has really lifted our spirits, is how… ...
😥It's not surprising that it has been TOUGH finding sponsor support for the Limit Break Mentorship program this year. 💖What HAS been surprising though, and has really lifted our spirits, is how indiv...
linkedin.com
We are so excited to have been announced as a finalist for the Diversity and Inclusivity award at the @ukieofficial.bsky.social Video Game awards! We love the work that we do. It's such a boost to our morale when we see individuals and organisations celebrating the work that we do. Thank you! ✨
I think about this tweet every time I feel something online start to curl its annoying little grip into my head
Cancer took away another person from my life and I’m on my way to his funeral. It tore open old wounds, because cancer has taken so many others I loved. My therapist says I can’t think my way out of the depression. I’ll lean on some vices just for this weekend but I really hope I see light again.
Team and I been watching loads of streamers playing our game and someone in chat inflated my ego so much I will never come down from this
Congratulations to our friends at @1tkgames.bsky.social on the early access launch of Turnbound! 🎊 If you like the sound of a PvP auto battler with beautiful art and a long content roadmap be sure to check it out 👇 store.steampowered.com/app/3802470/...
Save 10% on Turnbound on Steam
Turnbound is an auto battler, where you manage a hero's inventory to escape a haunted boardgame. Each run is different from the last, with unique upgrades, combos and synergies. Async PvP lets you bat...
store.steampowered.com
Help us make hope normal again. Join the Green Party now.
Me to all my friends today: play Turnbound and leave a positive review
We did it!! We launched Turnbound!! I’m gonna crash now goodbye!!!! 🥹💖😴💤
We’re releasing Turnbound in less than 2 hours aaaaaaaaaaaahhhh
En la primera edición de @guadalindie.bsky.social tuvimos la suerte de charlar con @studioanisa.bsky.social y publicar un par de piezas en @anaitgames.com: www.anaitgames.com/entrevistas/...
Anisa Sanusi y la motivación detrás de Limit Break Mentorship - AnaitGames
Hablamos con la diseñadora UI/UX Anisa Sanusi en Guadalindie sobre la otra rama de su desempeño profesional: el proyecto de mentorías gratuitas Limit Break.
anaitgames.com
Hoy comienza el acceso anticipado de Turnbound, de @1tkgames.bsky.social. En @anaitgames.com hemos hablado de su demo en un par de festivales de Steam, ya que cambió de nombre durante el desarrollo. Conocí el juego gracias a @studioanisa.bsky.social: www.anaitgames.com/entrevistas/...
Anisa Sanusi: «Queremos ser capaces de vivir del trabajo que hacemos» - AnaitGames
Hablamos con Anisa Sanusi, diseñadora UI/UX y fundadora del programa de mentorías Limit Break Mentorship, sobre la falta de certezas laborales en la industria y el cierre de Roll7.
anaitgames.com