Wehrlegig Games

@wehrlegig.games

Publishing beautiful history board games. Pax Pamir ✧ John Company ✧ Molly House ✧ An Infamous Traffic linktr.ee/wehrlegig

The Folks over at @wehrlegig.games are running a kickstarter for their new game, Infamous Traffic. Seeing I have had the chance to play it a good bit already and I think it is worth checking out. It made sense to drop some thoughts to help people find out what it is about. shorturl.at/tXLP6

Ignominious Kowtow | An Infamous Traffic: Second Edition

With the launch of the infamous traffic on kickstarter, Cole, Drew and company can start worrying about running out of second editions and we can start chatting about it. First a few important caveats...

shorturl.at

Some guy on BGG wants to know why Christian missionaries increase the demand for opium in An Infamous Traffic. Me: Hey, I'm a professor of Christian history! I can answer this! Guy: I don't like your answer. I don't believe it. Those missionaries wouldn't have done that. ... okey dokey

A great conversation, not only about the game but also about creating historical games in general, from research to aesthetics to design and production. Well worth the watch!

Fred Serval@fredserval.bsky.social · 5d ago

In two hours @colewehrle.bsky.social will be live on Homo Ludens to chat about the new edition of An Infamous Traffic, published by @buriedgiantstudios.bsky.social - join us and take part in the chat 🫵 youtube.com/live/94SH4Ap...

Talking with Cole makes me excited about playing and making games. Also I’m still thinking about that play I had of the new Traffic at HistCon. The folks at @wehrlegig.games have made their most immediate and accessible game yet but it has all the sharp edges of a good business game.

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This particular trailer felt like such a great example of the collaborative work happening at Buried Giant. Many different skillsets came together to make something I think is pretty good! Anyways, go back our game! youtu.be/XgHTfwMq6tw

An Infamous Traffic Trailer

YouTube video by Buried Giant Studios

youtu.be

Wehrlegig Games@wehrlegig.games · 6d ago

A cutthroat business game about the dramatic rise of the opium trade in 19th-century China. Live now on Kickstarter. www.kickstarter.com/projects/col...

@colewehrle.bsky.social is a man who needs no further glazing in his career, but I will happily support any project he launches! It’s one of the games I was just slightly too late in my exploration to get the first edition. So glad I’ll be given a chance to try the game now! @wehrlegig.games

An Infamous Traffic: Second Edition

A new edition of the acclaimed game of cutthroat capitalism in the nineteenth century opium trade.

kickstarter.com

Instantly backed this. The version I played at HistCon North this summer was excellent and apparently it continues to be improved by the team. We'll have episode of @decisionspace.bsky.social tomorrow with @colewehrle.bsky.social talking about the economic/business game heritage of this one.

Wehrlegig Games@wehrlegig.games · 6d ago

A cutthroat business game about the dramatic rise of the opium trade in 19th-century China. Live now on Kickstarter. www.kickstarter.com/projects/col...

played my first game of Arcs, got my John Company coins, An Infamous Traffic about to hit kickstarter, and i'm picking up New Foundations the moment it's up for preorder, I'm ready for a Wehrle Winter

Today's designer diary covers the early stages of An Infamous Traffic: Second Edition, the difficulty of understanding how designs really work, and how, at least for me, coming to really dislike something is often the first step in building something new. boardgamegeek.com/thread/37682...

Designer Diary 3 - Diagnostic Difficulties | An Infamous Traffic: Second Edition

I consider myself a pretty optimistic and joyful worker. I love getting to the office early and kicking off a new project, and I never mind staying late to talk about some little element of a design. ...

boardgamegeek.com

Starting this week, we're releasing weekly designer diaries for the new edition of An Infamous Traffic. These will usually go live on Mondays and will continue until launch. In today's entry, I write about the production difficulties that come with its subject. boardgamegeek.com/thread/37654...

Designer Diary 2 - An Infamous Production | An Infamous Traffic: Second Edition

This week we’re launching the first of several designer diaries for An Infamous Traffic. Often, when I write these diaries, I move between describing the aspirations of the present design and describi...

boardgamegeek.com

This weekend I had the privilege of grappling with some very big and difficult games with a spotlight on Michael Lorino's Imperial Elegy. As usual, the whole experience got me thinking about big games, what they demand of their players and the rewards to be found in their exploration. 🧵

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