DVC Games 🔜 PAXU

@dvcgames.bsky.social

games that come alive at dvc.games | queer fem + enby led game design collective & publisher | tabletop, rpg, digital, immersive, intersectional, accessible | account co-run by jono & sometimes ben and jess

Spending time this morning thinking about how our games end up, sort of, in sets of three. Pods? Clutches? Broods? There is something to each set, even if it isn’t obvious, that holds them together.

We took our 18 month old son to the beach today. The one I went to every summer since I was his age. I haven’t been back in almost 20 years. A lot of my childhood seems so small in retrospect. But not today. The ocean, the sandcastles, the lifeguard chair are the same size as I remember. 

Working on Here Lies II and Pacts: Legends at the same time is a different type of skill, and a different type of puzzle-y headache. It is one thing to set a standard, but making 'more' to build on the previous games is more about keeping that standard. It provides some unique challenges...

Just a few more pieces of art and then I get to make a nice copy of this oddball. Been trying to crack a very specific feeling in improv and deduction for YEARS and Jesse really found the missing pieces on this one.

Cover art for Thieves' Cant, a game by Jasper Beatrix, Jesse Panther, and Rob Armbrister (artist)