iRad
@iraddev.bsky.social
Indie Godot developer currently working on A Few Of Us - Operation Nightshade. A typing tower defence game where you have to defend your truck! s.team/a/4326920 Devving with Godot since v2.x. Development on https://www.twitch.tv/iraddev
I get asked this a lot, so I wanted to create an article where I share my go-to beginner resources for someone starting out game development in Godot. This weekend I was asked that again, and it pushed me to finally set aside some time and write it! ko-fi.com/post/Learnin... #gamedev #godotengine
Learning Godot
SorceryStory published a post on Ko-fi
ko-fi.com
Team: "We should focus on the 2d game." Me watching @tapir2342.bsky.social stream, making a mirror for their game Rhythm & Goose: "Oh a mirror could be fun to make for AFOU!" Our tower defence typing game -> s.team/a/4326920 Check out Tapir and @emaudio.bsky.social rhythm game too! s.team/a/4085580
How to highlight an enemy unit when you are hacking it? Ask @pemmy0.bsky.social to do the mockup. And here is my implementation for our typing tower defence game s.team/a/4326920
Hull breach panel test for our typing tower defence game. Smokey. s.team/a/4326920
so... im working on a level editor now because i miss hammer. here's an early vid of the clipping tool working with debug visualizations. watch this space if you also yearn for the days of old CSG #leveldesign #godotengine #gamedev (does this tag even apply if its an app for gamedevs?)
I shall post more often... did you know I'm working on a typing tower defence game in Godot with @vhoyer.dev @pemmy0.bsky.social and @assassinsnail.bsky.social ? Have a look at our steam page! s.team/a/4326920
A negative review my 90% positive game just got What I read: "Yes it's fun, but since this is priced accordingly and I don't want indie devs to be sustainable, I would not recommend this game." Please indie devs, don't fall for this. Set the right price. Don't be part of the race to the bottom.
✨ Announcing a new game we’re publishing at Pretty Soon! ✨ SCOPECREEP by @foolbox.bsky.social is an incremental game where you fight wandering spirits, harvest their essences, and dive deeper into the void. ▶️ The demo is out now! store.steampowered.com/app/3955580/... #indiedev #incrementalgame
I made this fancy book in for my game and I wanted to share the process with you all. It's done using #GodotEngine but this thread is not engine specific. (1/10)
Here's a real time handheld video recording look style made in #Godot 📸
okay here's some gamedev. a non-post-process shader in unreal engine that can highlight only the visible part of clipped objects. uses custom stencils and scene depth comparisons to do it. normally you'd do this in post-process because when objects are rendered you don't know where they are.
To celebrate Zooika's 1st Birthday, it's 30% off at the moment! Fun to play between bigger games, or if you stream, play with Twitch chat integration! Cute, cozy, and sometimes chaotic! #zooika #steam #discount #birthday #indiegame #indiedev #godot #1stanniversary #cozy #chaos s.team/a/2994730
Save 30% on Zooika on Steam
The cutest, most chaotic physics-based suika game! Pop your way to the top with friends, viewers, and very stubborn watermelons!
s.team
Been working on adding more attack patterns in my incremental game. I know this looks a little overwhelming, but I'll be sure do add more upgrades that helps dodging them. What do you all think? #gamedev #indiedev #incremental #bullethell #godot
Maintenance OF maintenance? Is such a thing even possible!? Indeed, as we're well into development for our second #GodotEngine 4.6 maintenance release! Check out the newest fixes for yourself in our 4.6.2 Release Candidate: godotengine.org/article/rele...
Release candidate: Godot 4.6.2 RC 1 – Godot Engine
Maintenance of maintenance? Is such a thing even possible!?
godotengine.org
After 9 months of work, I'm proud to present to you the DEMO for SCOPECREEP! Go have a look, play it, and leave a review if you like the game (or if you don't). #incremental #gamedev #indiedev #demo #godot #scopecreep store.steampowered.com/app/3955580/...
Zooika update out today! Fixing localisation issues, adding a bunch more 'Chat vs. Streamer' effects (including Neon sunset) and fixing lots of small bugs too. Also Zooika is currently on sale, less than £2! (or $2.39!!) Pick it up today! - s.team/a/2994730 #indiegame #indiedev #zooika #cozygame
Showcase premiers today on twitch.tv/jitspoe at 10PM UTC (with a delayed premier on youtube.com/jitspoe in case you missed it). lonewulfstudio.com/indieshowcas... for the countdown and start time in your timezone. Devs: Please check the game list to make sure all your info is good!
The Lone Wulf Studio 2025 Indie 15 Second Showcase is this Saturday! Thanks for the hundreds of submissions. This is going to be a banger! Set your calendars for Dec. 13, 10PM UTC (5PM EST). There's a countdown and more info here: lonewulfstudio.com/indieshowcas...
I just wanted to mention a magical feat @iraddev.bsky.social just achieved. Irad streams on twitch, has 1.1k followers and 1k mods. 90% of chat are mods. Join a live stream and say something in chat and you will be graced with a sword. What a fantastic community too! www.twitch.tv/iraddev
iRadDev - Twitch
Hot Italians in your area want your feedback (it's me) - scarypastry
twitch.tv
Software and game development streamers at @godotfest.com from the left: @jackiecodes.bsky.social, @iraddev.bsky.social, @freedomforgestudios.com, @hemomancer.com, @hypnotikgames.bsky.social, @dinocrys.bsky.social, @nojoule.bsky.social #GodotFest #stream #streaming #twitch
I can confirm that #GodotFest was a blast. Lots of insightful talks and discussion and lets of friendly known and new faces. A great thanks the GodotFest organization and a special thanks to @lucylavend.bsky.social for sharing the trip with me.
5 months after the jam that brought SCOPECREEP to life, I'm proud to say the Steam Page as now launched! If you like incremental games, make sure to wishlist it! s.team/a/3595710 Also, it would mean the world to me if you spread the word! #gamedev #indiedev #godotengine #incremental #scopecreep
#jernjam is coming almost at the end! We added trees, roads and a shader for the wild fire. We still don't have a fully closed game loop, but I think the hard part is done! Come check twitch.tv/iraddev to catch the stream! Team with @grap3j3llygames.bsky.social and Big_The
#jernjam is coming along nicely. Pieces start falling into place! MultiMesh is a blessing and a curse, but I'm so glad to have it! Next steps will be to render the fire sim on the island! Come check twitch.tv/iraddev to catch the stream! Team with @grap3j3llygames.bsky.social and Big_The