UZDoom

@uzdoom.bsky.social

UZDoom is forked under a

Sorry for the brief delay, this was an automated post and GitHub decided to shit itself so it took about an hour longer than it needed to get stuff together. The link should now correctly point towards 5.0

Greeting, gamers! We're here to interrupt your feed with some positive news. Work on UZDoom 5.0 is wrapping up. We will begin rolling out Release Candidates really, REALLY soon (sooner than you may think!)... Watch this space, 'cuz 5.0's gonna be one heck of an update!

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#ICYMI #UZDoom now has two kinds of automated builds (Win+Linux+Mac)! PREVIEW includes the latest, somewhat stable snapshot of the engine as it will be for the next official release, while EXPERIMENTAL is for testing more unstable features! Get testing!

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