So much of that cost is The Coalition being on the hook for the Microsoft branch of Unreal and one of the flagship titles. I should know, I tried to get leadership to support a plan to have other studios adopt it and write off the support costs. Same problem with Turn10 and ForzaTech.
$500M for Gears of War E-Day is likely an operational cost, not the specific cost associated with Gears of War. That doesn't make it much better, but we should be specific what we're talking about. Operational cost is what kills a studio. lordsofgaming.net/2026/09/the-...