sincerely, rob dubbin

@robdubbin.bsky.social

utility clown writer & game developer & he/they games @brainfruit.bsky.social proprietor @ https://roblemsolving.com cohost @secretlivesofgames.bsky.social tools @ https://scripto.live previously @ colbert av by @garrett.bsky.social banner by john hwang

I'm very please to announce a public release of my drag-and-drop bookmarking, game-making, and wandering tool Scrubjay! Scrubjay is a weird website builder that lets you cobble together web elements, images, links, text fragments, etc into a series of nested rooms...

"SCRUBJAY" sits over a bunch of images of frogs, birds, doors. it's a very 90s look

thrilled to finally make it to a picotachi and beyond honored to speak at one! talked about A JACKPOT OF SKULLS and how we fit 41 pages of narrative into 8,192 tokens and 15.3k compressed bytes. also did the whole talk in five minutes because of course there'd be a hard constraint at the #pico8 cafe

zep.p8@lexaloffle.bsky.social · 3w ago

[Tokyo] #picotachi vol.86 is at @picopicocafe.bsky.social 2026-09-26 (Sat) 19:00~ // Cafe opens 14:00, talks from 20:00-ish // DM or email us if you'd like to show or talk about something! (JP / EN) // More info: www.picotachi.com

thrilled to finally make it to a picotachi and beyond honored to speak at one! talked about A JACKPOT OF SKULLS and how we fit 41 pages of narrative into 8,192 tokens and 15.3k compressed bytes. also did the whole talk in five minutes because of course there'd be a hard constraint at the #pico8 cafe

zep.p8@lexaloffle.bsky.social · 3w ago

[Tokyo] #picotachi vol.86 is at @picopicocafe.bsky.social 2026-09-26 (Sat) 19:00~ // Cafe opens 14:00, talks from 20:00-ish // DM or email us if you'd like to show or talk about something! (JP / EN) // More info: www.picotachi.com

reposting phil on THE RAVEN SCHOLAR here because i took his rec a month ago and this is my co-recommendation that you (perhaps a fellow book liker) might enjoy doing the same! manages to be inventive and surprising within the constraints of being a real fantasy-novel-ass fantasy novel. so funny too!

phil@philjamesson.com · last mo.

really enjoyed The Raven Scholar. phenomenal pacing, real and tangible stakes, and that magic “lived-in world” that so many try for and fail to achieve. it played with the reader’s expectations nicely as well — it constantly dares you to say “i see where this is going”

announcing…… a forthcoming announcement 🐑🐑🐑🦎🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🦙🐑🐑🐑🐑🐑🕷️🐑🐑🐑🐦‍⬛🐑🐑🐑🐑🐑🐑🐑🐁🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐦‍⬛🐑🐑🐑🐑🐑🐑🐑🐑🐑

brainfruit!@brainfruit.bsky.social · 3w ago

🐑 Something wooly this way comes... Brainfruit's new game, Sheeps, will be featured in @unmistakablefest.com - a celebration of art & animation in video games! Follow along on October 8 - 12 and watch @garrett.bsky.social create a really hot horse. #UnmistakableFestival

this one’s just one hell-yeah after another, a great episode with a great cast saying great shit about an absolutely great game

The Secret Lives of Games@secretlivesofgames.bsky.social · 3w ago

All Systems Brough - IMBROGLIO We're joined by @nicole.pizza @eddybox.bsky.social @getdizzy.bsky.social to discuss this deck-building genre-defining brough-like, the 9th game in our yearlong coverage of @smestorp.bsky.social's wide-ranging catalogue. secretlives.games/all-systems-...

All Systems Brough - IMBROGLIO We're joined by @nicole.pizza @eddybox.bsky.social @getdizzy.bsky.social to discuss this deck-building genre-defining brough-like, the 9th game in our yearlong coverage of @smestorp.bsky.social's wide-ranging catalogue. secretlives.games/all-systems-...

The Secret Lives of Games: All Systems Brough - Imbroglio

We're joined by Nicole He (The Crush House, Kinlo Labs), Eddy Boxerman (Osmos, Karmaka, Broken Rules), and Noah Sasso (Sportsfriends, Iron Galaxy Studios) to discuss Imbroglio, a deck-building, grid-based, genre-defining brough-like. It’s the ninth installment in our yearlong special series exploring the work of Michael Brough: All Systems Brough. Next episode: Cinco Paus Audio edited by Dylan Shumway. Discussed in this episode: Imbroglio https://apps.apple.com/us/app/imbroglio/id969264934  868-BACK (Out now!! Go buy it!!) https://store.steampowered.com/app/3304110/868BACK/  https://finji.itch.io/868-back  Michael Brough’s Website https://www.smestorp.com/  Michael Brough’s Blog https://mightyvision.blogspot.com/ September 9th, 2026 Imbroglio Notes 14 blog post https://mightyvision.blogspot.com/2020/06/imbroglio-notes-14-mizzenmast.html  Imbroglio release blog post https://mightyvision.blogspot.com/2016/05/imbroglio.html Imbroglio Notes 6 blog post https://mightyvision.blogspot.com/2016/08/imbroglio-notes-6-meditation.html Guxt https://www.cavestory.one/pixels-works/guxt.php  Igbo Calendar https://en.wikipedia.org/wiki/Igbo_calendar Everyday Shooter https://store.steampowered.com/app/16300/Everyday_Shooter/  Imbroglio Notes 8 blog post https://mightyvision.blogspot.com/2016/08/imbroglio-notes-8-score-o.html Vivafringe Guide to Imbroglio Boardbuilding https://vivafringe.wordpress.com/2017/03/02/a-guide-to-imbroglio-boardbuilding/ Vivafringe Izu Mode blog post  https://vivafringe.wordpress.com/2017/02/21/imbroglios-izu-mode-is-the-way-forward-for-deckbuilding/ Vivafringe Izu Mode YouTube videos https://www.youtube.com/playlist?list=PLVkyA1oDHBa_PGysiUQ_kGaCorynP21O9 Noah’s Bandcamp https://octopusinc.bandcamp.com/album/also-the-remixes Kinlo Labs (join their waitlist!) https://playkinlo.com/  I’m So Happy You’re Here – I Can’t Meditate! https://youtube.com/playlist?list=PLJ9ZwePF3_ms&si=jALBpOdXrprPI8Z_ Baba Is You: The Board Game & Party House: The Deckbuilding Game Kickstarter https://www.kickstarter.com/projects/bitewinggamesnick/baba-is-you-the-board-game  Imbroglio in-progress blog post https://mightyvision.blogspot.com/2016/03/still-working-on-imbroglio-this-is.html Imbroglio Notes 1 blog post https://mightyvision.blogspot.com/2016/05/imbroglio-notes-1-inventory-management.htm Imbroglio Notes 3 blog post https://mightyvision.blogspot.com/2016/06/imbroglio-notes-3-monsters.html   https://secretlives.games/  https://discord.gg/tslog https://www.patreon.com/tslog

secretlives.games

Anyway, I used to be one of these people who wanted to show off how much ‘work’ I was doing by documenting tirelessly. But the only real ‘work’ that matters sometimes is the thing that people can feel on the sticks, and that can change the way people feel about plans so quickly