CDRomance (name) is back! And I'm saying goodbye. This profile will be gone too. I share with you all the message I sent them, and I say the same to you all from bluesky. I've met so, SO MANY great people thanks to our work in the website, and it's sad I can't be closer to you. Take care. <3
Flower, Sun and Rain (Grasshopper Manufacture - DS - 2008/2009) obscurevideogames.tumblr.com/post/7950454...
Come watch my very long video about Taito games on the PS1, every single one in fact! Can you believe how much Bub and Bob you're about to see? Bubble Dragon fans come through! A Look at EVERY Taito PS1 Game is out now!!! Likes and shares greatly appreciated as always <3 youtu.be/DtAKHQhVV98?...
A Look At EVERY Taito PS1 Game | Sean Seanson
YouTube video by Sean Seanson
youtu.be
Oh, it's PS2 North America's launch anniversary
papo batido mas "não pode piratear jogo indie" é mera sinalização de virtude. você pode fazer o que quiser. só que depois, quando você puder, vale a pena comprar o jogo pra apoiar quem desenvolveu
That's not a "death" per se, or a rupture of a creative humanized process. The whole AI assuming production roles is the mere continuity of how these studios and the art / culture industries have been working all this time.
David and Larry Ellisons’ sloptastic vision for Hollywood is coming into focus: “Paramount has reportedly signed a $200M+ multiyear deal for Higgsfield AI to use mass-use Popcorn AI model that ingests dailies and script notes, then outputs regional cuts: new leads, alternate jokes, revised endings”
I love I need to reeeeally be attentive to my finger and the analogue stick, if I want to keep a slow walking pace in Death Stranding. It's developing me a bodily sensation associated with the exploration that is amazing for the immersion!
Using this, @jaikhay.bsky.social found another iteration of The Queen's design in that early demo (disc version dated June 6th, 2001). The headdress here is far more elaborate than even the feathered one seen in Game Informer's screenshots. And this is our best look at her tattered cloak of shadow.
In this 20th anniversary of Shadow of the Colossus, I want to highlight once again the curious story of how Sam Raimi's Spider-Man soundtrack (and movie in general) influenced this game's demo:
My favorite discovery from this book is that Fumito Ueda went to see Sam Raimi's Spider-Man (apparently as a reference for the "clinging" in Shadow of the Colossus) and immediately afterwards bought the movie's soundtrack to use it in the game's demo. LOL #teamico #ico #sotc #mcu #spiderman
PS: Aos colegas devs que desejam trabalhar empatia nos jogos de formas que não envolvam um futuro mirabolante com IA, deixo aqui duas pequenas indicações: www.tandfonline.com/doi/full/10....
Game design guidelines to foster empathic behaviours in school-age children
Empathy supports social development and fosters deep social connections among people. It refers to affective expressions that enable people to understand others and share experiences with them. Chi...
tandfonline.com
Só benção nessa thread galera:
Fui buscar a notícia na íntegra e pq minha opinião inicial sobre a fala do Kojima era pagode. Mas...será que é mesmo? Vou de fiozinho pra quem se interessar em se aprofundar. Depois editarei o texto e ponho no GDH. Mas é algo que adoraria ver um input da @scienza.bsky.social como especialista.
Kojima pelo amor de deus vai ESTUDAR a mídia em que você trabalha porraaaaaaaaaaaaaa
I always notice a similarity between the Night in the Woods soundtrack and some songs I love, from Nine Inch Nails and Type O Negative
ABSOLUM is gearing up to be one of my favorite games of the year so I'm making a thread to collect my thoughts on exactly why that is it's a fantasy roguelike beat em up from the other half of the Streets of Rage 4 team, an alternative evolution of Capcom's DnD arcade brawlers
THE PROTOMEN: ACT III IS HERE!!! "New tracks added weekly until the final Bandcamp Friday of 2025! Just refresh your app every week and listen to the drama unfold." YESSSSSSSSSssssss (!) theprotomen.bandcamp.com/album/act-ii...
Act III: This City Made Us, by The Protomen
4 track album
theprotomen.bandcamp.com
This is an extremely disappointing statement from Bitmap Books. Their books are extremely high quality with fantastic writing... This recent SNES RPG release has the writing style of a confused 14 year old. That's not the problem though - the problem sits with the continued support of a racist.
I would if I could... and that applies to both a girlfriend & a Guardian Force.
a black and white photo of a woman with the words all by myself above her
ALT: a black and white photo of a woman with the words all by myself above her
media.tenor.com
Final Fantasy VIII (PS1, 1999)
Talking with a friend about our relationship with Symphony of the Night, it made me think of how games are intrinsically genderfluid. Like, it can propose itself as a metroidvania at first, but as games are also what we make them to be, it was transformed into a beat em up experience along the years
I often joke that most video essays should have been blog posts, but this book really reads like a glorified blog post, both in style and tone. I find the phrasing verbose and vapid at the same time. That 1st paragraph abt Chrono Trigger hurts my brain, it's almost unparsable. 550 pages of that...
Honestly imagine being dumb enough to start a war with Brazil of all places, that'll always come back to haunt you.
Let's hope the book doesn't have a section on Brazil or "third world countries"
#Florida woman wins Mortal Kombat tournament playing with newborn baby in arms. You know, like you do. www.dexerto.com/mortal-komba...
Florida woman wins Mortal Kombat tournament playing with newborn baby in arms - Dexerto
A mother is going viral after winning a Mortal Kombat tournament while holding her five-day-old daughter in her arms.
dexerto.com
I was checking out this thread about bootleg cartridges and some of them are wild: forum.pegasus-gry.com/index.php?ac...
I don't know if calling videogames GAMES is the best thing anymore. I know it's a socio-historical, cultural issue, that whole thing, but the more I understand game design as EXPERIENCE design before being game design, the more I feel uncomfortable with that name to describe it as a media.
AI is making it very clear that artists for the last two decades have been way too subservient to marketing/exec decisions, focus group testing and trend-chasing when we should have been pushing way more for creative-driven projects and giving more pushback in general
If there’s one silver lining to the current moment, it’s that in creative fields, we’re all very much being shown the contempt and incompetence of historic gatekeepers towards the people who create things. We’re being told, often aggressively and never intentionally, that we don’t need them.
It's impossible for me that this kind of IP resurgence isn't a direct consequence of the romhack/translation/"piracy" scene.
Sting will release Baroque-Ya, a physical compilation of 4 series games including the original 1998 Saturn RPG, for Switch in Japan on December 18: https://www.rpgsite.net/news/18466-baroque-ya-compilation-releases-physically-in-japan-for-nintendo-switch-on-december-18