Marie Dealessandri

@mariedeal.bsky.social

Award-winning writer & editor Editorial strategy manager at Critical Reflex Former Edge, GamesIndustry.biz and MCV/Develop 🌿 Level 15 Battle Master ⚔️ Baldurian 💀 She/her 🔗 muckrack.com/marie-dealessandri

I was told you couldn't do 3D on the Playdate, so I did it. Then I was told there was no way I could create exterior levels like those in Mirror's Edge, so I proved them wrong again.

Absolutely buzzing to announce that I've joined @cr-games.bsky.social as editorial strategy manager 💖 I've loved (almost) every aspect of being a journalist over the past 15 years but I'd been wanting to get closer to games for a while now so here I am, ready to champion the weird and wonderful!

📣 AHOY! After 65 issues, today will be my last day working with Edge! I just had an opportunity I couldn’t pass on (more on that soon 👀) and I’m leaving Knowledge in very capable hands – there’s big things on the horizon so keep an eye out. I’ll definitely be cheering from the sidelines! So long! 🌟

It's back! The annual video game industry conflict minerals report returns for 2025! Let's see which gaming hardware companies are actually checking their supply chains to ensure they're not funding armed conflict and human rights violations, shall we?

Kotaku@kotaku.com · 2mo ago

We investigated which gaming hardware companies did their due diligence in 2025 to make sure their Xbox, PS5, Switch, PC, and accessory supply chains aren't funding armed conflict. Some...did far better than others. https://kotaku.com/gaming-companies-hardware-conflict-minerals-2025-2000702545

I hadn't talked to Evil Empire since 2023 and the Castlevania DLC so it was truly lovely to go full circle with Benjamin Laulan, now making an actual real Castlevania game! We also talked about their own IP, how the Triple-I showcase is what set things in motion for Brotato live ops and SO MUCH MORE

Knowledge@edgeknowledge.bsky.social · 3mo ago

This week, we talk to @evilempirestudio.bsky.social about going from "three guys publishing Dead Cells" to 60 people making the next Castlevania. COO Benjamin Laulan tells us about how it's approaching the iconic franchise with modern takes. Sign up to read more on Friday bit.ly/knowledgenewsletter

This is an extraordinary, searing interview. In the context of the repulsive new Jackson biopic, it raises questions about why so many people just don’t want to know what he did. FWIW I saw Leaving Neverland before HBO pulled it, and I absolutely believe those kids.

The Hollywood Reporter@thr.com · 4mo ago

Dan Reed was a documentary filmmaker who specialized in terrorism and war when he detoured into very different terrain, explosive in other ways entirely: the accusations of child sexual abuse that have followed Michael Jackson since 1993.

I was on holiday! Now 💫 I'm back 💫 and you know that rain or shine Ill always find ways to write about Tove Jansson's work. So surprising no one whatsoever, check out this week’s issue to read my chat with Are about the release of Moomintroll Winter's Warmth (which I'm very much looking forward to!)

Knowledge@edgeknowledge.bsky.social · 4mo ago

This week we talk to @aresundnes.hypergames.no about the upcoming release of Moomintroll: Winter's Warmth, 14 years of Hyper Games, and the opportunities that funds like @wingsfund.me represent for the industry as a whole. Tune in on Friday to read more: bit.ly/knowledgenewsletter

A real pleasure to talk about @allwillrise.bsky.social with @joostvervoort.bsky.social – a very interesting (and important) project that's on Kickstarter until the end of the week. Check it out if you haven't already and read more about it on Friday ofc!! www.kickstarter.com/projects/spe...

All Will Rise: a narrative courtroom deck-builder

A game about taking a billionaire to court for the murder of a river.

kickstarter.com

Knowledge@edgeknowledge.bsky.social · 5mo ago

This week we talk to @joostvervoort.bsky.social from Speculative Agency about @allwillrise.bsky.social, a game about social movements and bottom-up action against powerful elites, as well as getting funded by people, not publishers. Sign up to read more on Friday: bit.ly/knowledgenewsletter

This is next week!! 👀 There’s still space so why don’t you join us for breakfast next Thursday in London? Our most excellent panelists will discuss survival strategies and all sorts. Sign up here bit.ly/knowledgelive k thx bye

Knowledge@edgeknowledge.bsky.social · 9mo ago

Signed up for our live panel in London next week? It features @jumpovertheage.com, @itshannahflynn.bsky.social, @newjorg.bsky.social and Agostino Simonetta. There's no charge (even the coffee's free) and it's open to everyone with a professional interest in games. Do it! bit.ly/knowledgelive

Slide detailing Knowledge's first live event on November 20 in London.

We are hosting Knowledge Live with Citizen Sleeper's Gareth Damian Martin, Hannah Flynn of Failbetter and more special guests in London on the morning of November 20, ahead of this year's Golden Joystick Awards. If you work in the game industry, apply for a free ticket here: bit.ly/knowledgelive

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Been waiting for Consume Me since discovering it at the V&A in 2018 and it was an absolute pleasure to talk to AP and Jenny about it finally releasing 🙌 Play Consume Me, 💫 it's very good 💫

Knowledge@edgeknowledge.bsky.social · 11mo ago

For this week's issue, we talk to @qdork.bsky.social and @apthomson.bsky.social about the making of Consume Me, and how the project evolved from a minigames collection to the winner of the prestigious Seumas McNally Grand Prize 2025 it is today. Out Friday, sign up here: bit.ly/knowledgenewsletter

In the four years I've been at IGN I've watched its staff shrink and shrink, all while those who remain are asked to do more and more. I see colleagues skip lunch, stay late day after day, and burn out. IGN staff are passionate and love their work. But we can't keep letting that be exploited.

IGN Creators Guild@ignunion.bsky.social · 12mo ago

Ziff Davis and IGN routinely decide that work done by our laid off colleagues is not important. But inevitably, that crucial work falls onto those who remain. Not this time. Not anymore.

FROM NOW UNTIL FEBRUARY 13TH IGN CREATORS GUILD IS GOING TO... DO OUR JOB!

OVER THE LAST SEVERAL YEARS, IGN MANAGEMENT HAS GOTTEN AWAY WITH LAYING OFF OUR COWORKERS OVER AND OVER. MEANWHILE, MANY OF OUR COLLEAGUES HAVE LEFT THE COMPANY IN NO SMALL PART DUE TO BUYOUTS, OVERWORK, AND FEELING UNSUPPORTED, EACH TIME, THE COMPANY HAS REFUSED TO BACKFILL MANY ESSENTIAL ROLES, CLAIMING WE'RE ON A HIRING FREEZE, IT'S NOT IN THE BUDGET, OR THAT WE'RE GOING TO DO LESS WORK THIS TIME.

AS A RESULT, IGNCG MEMBERS HAVE BEEN FORCED TO TAKE ON MORE OF THEIR FORMER COLLEAGUES' WORKLOADS. MANY OF US NOW WORK LONGER HOURS THAN WE USED TO. A LOT OF US RARELY TAKE LUNCH BREAKS. SOME OF US DO NOT TAKE ADEQUATE TIME OFF DUE TO THERE BEING NO ONE TO PICK UP THE SLACK. OTHERS OF US ARE STUCK DOING WORK WE WERE NEVER HIRED TO DO IN THE FIRST PLACE.
UP TO THIS POINT, WE'VE ALL ACCEPTED THIS AS NORMAL, BECAUSE WE CARE DEEPLY ABOUT IGN AND THE WORK WE DO. BUT WITH SO MANY OF US STRUGGLING MORE AND MORE AS EACH NEW WAVE OF OUR COWORKERS ARE DEPRIVED OF A LIVELIHOOD, THIS CYCLE CAN'T CONTINUE. MANAGEMENT IS UNWILLING TO STOP IT, SO IT FALLS TO US.
WITH THE LAYOFFS OF EIGHT OF OUR COWORKERS, IGNCG HAS NEGOTIATED A SIX-MONTH RECALL LIST. WHAT THAT MEANS IS THAT, FOR THE NEXT SIX MONTHS, IF IGN WANTS TO FILL ANY OF THOSE ELIMINATED ROLES AGAIN, THEY MUST REHIRE OUR LAID-OFF COLLEAGUES. WE WANT THEM TO HAVE AN OPPORTUNITY TO GET THEIR JOBS BACK IF THEY WANT THEM, AND IF NOT, WE WANT THOSE ROLES BACKFILLED TO EASE THE BURDEN ON THE REST OF US.
SO STARTING TODAY, LENCE MEMBERS ARE COMMITTING TO DO OUR JOBS. NO MORE, NO LESS. WELL SHOW UP TO WORK ON TIME AND LEAVE ON TIME. WE'RE TAKING ALL OF OUR LUNCH TIME, EVERY DAY.
IF WE WORK LATE, WE WILL FIRMLY ASK FOR OUR RIGHTFULLY EARNED COMP TIME. AND IF IGN WANTS OUR LAID-OFF COWORKERS' WORK TO GET DONE, THEY'LL HAVE TO REHIRE THEM TO DO IT INSTEAD OF FOISTING IT UPON US.
HOW CAN YOU SUPPORT IGNCG IN ALL THIS?
SHARE THIS POST, AND TELL IGN MANAGEMENT THAT Y…

The biggest shoutout to Alan (@damisanthrope.bsky.social) for covering Gamescom for Knowledge 🙌 Sign up below if you want to get a feel for the show and how it reflects what the industry is going through, plus hear from @playstack.com CEO Harvey Elliott about life after Balatro (and much much more!)

Knowledge@edgeknowledge.bsky.social · 12mo ago

As layoffs continue, the industry may still feel like it's on fire. But you might not get that impression when wandering the busy halls of the Koelnmesse for another record-breaking Gamescom... @damisanthrope.bsky.social reports from Cologne. Out this afternoon, sign up: bit.ly/knowledgenewsletter

A picture of the Gamescom halls, with people queuing to play Hollow Knight: Silksong. Credit: Alan Wen