Erin
@erinsummers.bsky.social
18+ Solo developer of a first person metroidvania and art connoisseur! https://mandroid.games/ Pfp by GlitchedTextures! Banner by Honeythief!
If anyone is getting smacked with this - just use deer.social or another alternate client. Bsky is just an AT Protocol Client, and your Bsky account is an AT Protocol account - you can use your same Bsky account thru another AT Protocol Client, no migration or loss necessary. Could not be easier.
deer.social
deer.social
WHA OH!!! Anyway use deer.social
trying final look for a starting location. few things will change but i think this will be the general level of detail and complexity
Tonight's progress. Animating the rail. The camera angle will hide the model swap to the augmented arm. I hope. Have I programmed any of this gameplay system yet? Nope! So why am I making art assets for it? Well, how else will I know if it's fun? And I'm crazy. #CherubDev #UE5
also plushie preorders are now available!! this marks the second coming of june + the first time kaina plush and meg plush will be made~ available until further notice as i raise funds~ megrocks.shop
A friend gave me their shark OC a while back; so guess what I'm working on :)
Since I've been working on my project a lot more lately, I think I'm going to migrate all my dev posts to a separate account and keep this one as a personal/art account soon.
New ADS mechanic + procedural animations! #gamedev #indiedev #madeinunity
Up late squashing bugs 😤 The arm cannon also got some fine tuned procedural animation upgrades that directly affect gameplay on top of looking nice!!
Meet my indie game studio team
Finished comm for faceslamez on Discord/FA! 🤍✨
Gamedev is hard when you work full time and have a very active social life and have insomnia and suck at eating properly and also suck at programming and also are hot and also sexy yeah post
Simple creature idle for Young Suns. Done in Unity, took about ~30-45ish minutes or so.