Alex Mueller

@lexdev.net

Senior Render Engineer @IOInteractive 🎮 Glacier ❄ | 007 First Light | Project Fantasy prev @Ubisoft

Two new render features made it into #007FirstLight with yesterday's patch 1.3.0: - After adding support for FSR 4 Upscaling in the last patch we now also added support for FSR 4 Framegen together with AMD - We added a 60 fps performance mode for XBOX Series S

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I know it’s been a highly requested feature since launch, with the pathtracing update this week we also added support for FSR 4.1 upscaling to the PC version of 007 First Light

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I'll be at Siggraph this year, if you are there as well and would like to meet up, give me a ping! Always happy to meet fellow devs and have a chat 😄

As you might have seen there have been layoffs at IOI this week. While I’m not affected, a lot of really experienced, passionate and talented people are. If your studio has positions available, please keep an eye open for them on linkedin and strongly consider hiring them

Advances in Real-Time Rendering in Games will be returning SIGGRAPH 2026... The course will be on Tuesday of SIGGRAPH, room and other details TBD. Cool talks lined up - stay tuned for more info.

Some PS5 Pro 60 fps footage - It truly can't be overstated what an amazing job the team did these last couple of months to get the performance to where it is today. Looking forward to everyone getting their hands on it on the 27th! 😄