Had a week off last week so I made a melee attack set Left click attacks move forward Right click attacks move backward Character by @euclaire.bsky.social! Thanks for the model!
Chandrahas Tanguturi
@dingytooth.bsky.social
Animator at Firaxis Games. SCAD and Animation Mentor Alum. Previously Mikros. www.dingytooth.com
The opportunity to bring to life characters that are wonderfully imperfect, but doing the best they know how within a messy world, and to be able to reflect that in the animations style, was a dream come true. To have our work celebrated by our peers at ASIFA-Hollywood, is humbling.
I'm late to the #Zelda40th anniversary posting, but here's a repost of my Ganon animation 2DFX: @theycallmesal.bsky.social
I'm gonna analyze some more game animations and there's not a single thing you or ANYONE can do to stop me #animation youtu.be/LUzB8zYLn_s
Animation Breakdown | Aloy's rappel, Pac-Man & Kingdom Hearts 2 attacks
YouTube video by New Frame Plus
youtu.be
🎮 Project Completed: 2D Dungeon Crawler ☠️ Just wrapped up a #gamedev project using #UE #UE5. I followed the course by @druidmechanics.bsky.social and expanded on it by adding: ⚡ Dash ability 🧟♂️ Enemy types ✨ VFX 💎 Interactive pick-ups Learned a ton and had a blast making this. On to the next! 🚀
Made a quick anim for @animturnbull.bsky.social cycle before I left for vacation! Rig: Oni by @kielfiggins.bsky.social
Are you in a game dev leadership role?! If so, I would be eternally grateful if you would fill out this quick & anonymous 5 question survey! The responses will be used as part of my upcoming Directing Game Animation workshop. Thanks! forms.gle/uJNfwaUTGMPg...
Your Expectations of Animation
This is an anonymous survey to collect responses of what game developers in leadership roles outside of animation, expect from animation. The answers to these questions will be used as part of the wo...
forms.gle
Finished this game over the weekend! Absolutely loved it! Well deserved.
Thirty-three days ago, we released Clair Obscur: Expedition 33. Since then, we’ve sold 3.3 million copies. Seriously. As of today. We couldn’t make that up. Another entry on the long list of surreal moments that your support has made real. Thank you ALL.
Tried something different this month - Took part in Agora's Ultimate Challenge with the Key words "Time, Chaos, Switch" Spent about 10-12 hours over the weekend. #animation Check out the comments for previous Ultimate challenges.
It's been a fun creative exploration with a slight challenge of my own! Compilation for @animturnbull.bsky.social's cycle challenge! January - Charge Spin Attack. February - Backflip locomotion set. March - Keyframing in Unreal. April - Cartoony style.
Said I’d do it so here it is: My entry for April’s pose cycle challenge. Can’t wait to see what everyone came up with 👀
April Pose Cycle challenge details! Have fun! (images and resources in the post below)
Scratching the Cartoony itch with this month's challenge. @animturnbull.bsky.social it was a fun one! Harry rig by Animation Box, Animated in Maya.
April Pose Cycle challenge details! Have fun! (images and resources in the post below)
youtu.be/N17wHsoHiG0?... I made a short video detailing gameplay animation, along with some responsibilities you could expect on the job. The hope is to help shed light on some aspects of the role, as well as help newcomers have insight into how to gear their work for an application. #animation
Gameplay Animation: An Overview
YouTube video by Calvlath
youtu.be
⭐️My kfMixamoTransfer tool is now Free! ⭐️ 3dfiggins.com/Store/ Now you can stitch together clips to your hearts content! I've also done a video tutorial (along with written and web versions). If you find that sort of long form explanation useful, do let me know.
Here are the animations from the March pose cycle challenge. So many great entries again this month, they all turned out super unique. Thanks for joining me on this! FULL VIDEO: www.youtube.com/watch?v=Xtti...
Keyframed in Unreal. Here's my submission for @animturnbull.bsky.social's March pose cycle challenge. With GDC around I barely had any time this month. This needs more polish, but glad to have reached this stage for my first animation in @unrealengine.bsky.social #unreal #animation
If you want to get involved in the Pose Cycle animation challenge this month here are the details for March! Good luck!
The only long form animation video I’m actually excited for every year!! Such a great list of absolutely amazing games!
There was a lot of good game animation in 2024, and I found ALL OF IT. #animation youtu.be/eD_dYrVFTEY
Great start to #GDC2025!! Gave 2 talks this year on @civilization.2k.com along with these amazing folks from @firaxisgames.bsky.social. It’s been such a fantastic experience planning and getting together this talk! Learned and met a ton of folks.
Check out this awesome breakdown of our shapeshifting system in-game! Edenfall by @everfluxgames.bsky.social Animated in #unrealengine #animation #gamedev #indiedev #ue5 #indiegame
🐺SHAPESHIFTING SYSTEM BREAKDOWN🐺 This video was a lot of work, it better performs well 😅
One more for February! Pose cycle challenge by @animturnbull.bsky.social Kunoichi rig by Kiel Figgins.
If you want to get involved in the Pose Cycle animation challenge this month here are the details for February! (check thread for resources and images)
This was very informative thanks for hosting this!
VOD from Tuesdays @ratanimators.bsky.social stream is now up on YouTube! (with individual segments highlighted on Twitch) If you like games and are making a demo reel in 2025, I recommend checking it out! #animation #gamedev www.youtube.com/watch?v=13N7...
Had fun working on this PoseCycle challenge last weekend! Executioner rig by @kielfiggins.bsky.social. Rendered in @unrealengine.bsky.social
Here are some more details and the January pose for the monthly Pose Cycle animation challenge i'm doing. If you decide to get involved feel free to share yours with me and i'll post them all together at the end of the month! www.youtube.com/watch?v=d2zj...
Thrilled to share that Rue Taylor and I will be speaking at @officialgdc.bsky.social! Our talk, 'Reimagining Leaders for Civilization VII,' dives into the creative process behind @civgame.bsky.social. Excited to share our insights! schedule.gdconf.com/session/reim...
Reimagining Leaders for 'Civilization VII' | 2025 Schedule | Game Developers Conference (GDC)
Attend 750 sessions for game designers, programmers, artists, producers, audio, business, and marketing professionals over 5 days at GDC.
schedule.gdconf.com