Mike Jungbluth

@lightbombmike.bsky.social

I flop myself about in life I flop thyself about in games Animation & Realization Director at Compulsion Games https://linktr.ee/lightbombmike

The Pixar clothing ad Pinheads (1995), dir. Jan Pinkava An early Pixar experiment in dropping photorealism and using "the medium of computer graphics much more creatively, not just to reproduce reality" (according to Pinkava)

If you are looking to give flowers to the artistry behind Gollum that isn’t this guy, you are looking for folks like Jason Schleifer and Bay Raitt from the animation team. Celebrate their names and achievements just as much or more.

Bianca Michelle Parker@bumblebigirl.bsky.social · 4w ago

Feels bad that a director of a major studio film is perfectly comfortable saying that casting non-white actors is just something you do to look woke and otherwise isn't remotely necessary

If any of you happen to know someone who was either an Animator or a Programmer who implemented animation in an old-school MMORPG (Everquest, OG World of Warcraft, Guild Wars 1, etc), I'd love to talk with them!

The cartoon logic of the physical being is that the body regenerates no matter what. However Coyote catches the Road Runner, once captured and contained, there would an endless source of food. Which would be a cruel torture to inflict, thus making Coyote’s torture loop all the more poetic.

Grouchomancer@samthielman.com · 3y ago

[sitting bolt upright in bed at 1am] most of the ways the coyote tries to kill the roadrunner would, if successful, render it totally inedible

Compulsion and South of Midnight were honored at the Canadian Game Awards with 7 awards, including Game of the Year. Canada is home to some of the most talented game developers! Inspiring to see local studios continuing to take creative risks. Congrats to all NOMINEES! TY @xbox.com for the support!

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Tonight, South of Midnight was recognized with a BAFTA for New Intellectual Property. ✨🏆 Rooted in the stories, the sounds, and the beauty of the Deep South, this is a game built with compassion and wonder. What a moment. What a team. What a journey. Thank you to all our players.

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Sam Kieth did not bend for comics. Comics bent to him. I won't call his manner of drawing merely a style because that implies some level of artifice. Maybe not since Kirby had mainstream comics seen an artist with less filter between his imagination and the printed page.