Dr. Bofu, Cat Hair Collector

@drbofu.bsky.social

Composer, Doom modder, cat dad, polyam nerd. Former uni music instructor. Creator of Doom WAD Dominus Diabolicus, currently making Dominus Diabolicus 2. Fan of Dropout, CritRole, Fire Emblem, Koei, WTC, Frieren, etc. Not a genAI user and never will be

My wife nudged me into Dungeon Crawler Carl, and I've been binging the audiobooks. It's been a wonderful coping mechanism with the real world. I also got inspired to make some homebrew mobs in preparation for the RPG, like the High Elf Te/chbro, Vi/be Coder, and Sloperator Neighborhood Boss.

Things have gotten so stupid at my employer that any time I ask a developer for clarification about a ticket's testing information, they just tell me "just ask Claude" because they don't know what they're working on. The tech industry needs to burn for its sins at this point and I want no part of it

I get *why* people go for Ferdinand and Hubert but it has been absolutely impossible for me to even get them to their A+ support organically over the course of a run, likely because of the builds I run for them both where Ferdie is always charging ahead while Hubert is cozily tucked away in the back

Gee I wonder why a bunch of people see a character in Fortune’s Weave and compare him to a character from a more recent and widespread entry than the one from the 30-year old game with no official Western translation that may well be older than they are

I'm finally switching from my old program (NoteWorthy Composer) to something new for writing GM .mid files, and Sekaiju is ALMOST perfect. But the flaws are pretty big ones, such as its insistence on spacing out all the initial default MIDI events in 10 tick intervals in the first measure.

Grinding all the A supports in my 3H “recruit everyone” run and playing Ferdie’s A supports with Bernadetta, Marianne, Petra, Manuela, and Dorothea the instant the War Phase begins and playing them all one after another really does make him look like he’s just packed to the brim with accidental rizz

Greeting, gamers! We're here to interrupt your feed with some positive news. Work on UZDoom 5.0 is wrapping up. We will begin rolling out Release Candidates really, REALLY soon (sooner than you may think!)... Watch this space, 'cuz 5.0's gonna be one heck of an update!

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I’m so sorry for everyone at id Software affected by these layoffs. I know what it feels like to leave id while id goes on. It’s a strange and painful thing to step away from a place that holds so much of your work, friendships and history. 1/5

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早割入稿だったのに光の速さで出来上がっておったまびっくりのすけ💫 それにしてもなんであんなに確認したのに後からなんぼでもミスがわいてくるんだろほんとに🐮

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