HANNAH CRAWFORD

@embyr.bsky.social

👩‍💻 Creator of SPRAWL & func_godot 🏁 Prev. Warframe, Sea of Thieves & Horizon: COTM

This industry used to be filled with cool game scouts that’d rock up to 22 y/o devs with a weird game at a show and hand them money. Now a boring man browses ‘most wishlisted’ pages and sends repetitive, increasingly passive aggressive emails.

I've created a new Godot PR! This change adds a Fixed Resolution mode to SubViewportContainer to make it much easier to create low resolution games that handle input passthrough correctly. Want to create a PSX style game that runs at 320x240 with working UI input? 👀 github.com/godotengine/...

Add fixed resolution mode to `SubViewportContainer`. by EMBYRDEV · Pull Request #117104 · godotengine/godot

This adds a new mode to SubViewportContainer that allows the end user to specify a specific resolution rather than the existing behaviour of scaling based on native resolution. This is incredibly ...

github.com

Sitting on two BANGER video game ideas... both heavily systems driven with main appeal being how deep those get the longer you play. Scope creep trap 101. Really need to brainstorm some smaller ideas for quick 30 minute experiences I can actually ship with 6 months of work. 🤣

Old Soviet joke for today: A man walks into a newsstand every day, looks around, and leaves. After a long time of this, the owner says “Can I help you find something?” “I’m looking for the obituaries.” “The obituaries are in the back of the newspaper, comrade.” “Not the one I’m looking for.”

You don’t need Kubernetes. You don’t need microservices. You don’t need 6 layers of abstraction. What most teams need is a monolith, basic CI, and a reminder that users don’t care about your infra.

There is a special place in hell for developers who start their game with an unskippable/important cutscene before I've got the chance to adjust my volume and resolution settings 😤

You know that Unreal Engine is capable of Forward+ rendering with MSAA right? You can just do that. It's not an engine problem. Unreal isn't perfect but running dynamic deferred lighting and TAA is a choice. Sometimes a valid one.

Whenever the media or transphobes talk about mental health and suicide rates of trans kids, they are always deliberately concealing the fact that trans healthcare brings trans kids to the same place as cis kids on these things

Bild