Febucci (Federico)

@febucci.com

Federico, creating games and helping developers do the same 🫶🏻 Godot & Unity // “Text Animator for Unity” // gamedev blog // #unitytips and more. Head of @team.febucci.com website: febucci.com tutorials: blog.febucci.com

I sometimes wonder if there are any good publishers left because the sheer volume of people I meet who want you to have an already-finished game with perfect art and is a clone of existing successes is so damn high I'm not sure there's any actual publishers DOING PUBLISHING anymore

Proud to announce the next game Vampirium: 1997 Dracula is king of the United British Empire. Kill his enemies and find your own path through a minimalist immersive sim sandbox. Wishlists and retweets massively appreciated (and, you know, massively helpful) store.steampowered.com/app/4035190/...

Vampirium: 1997 on Steam

1997. Dracula is King of England. At his command, master your dark gifts to assassinate his enemies and secure his vampiric empire. Infiltrate locked-down locations, adapt and survive in living enviro...

store.steampowered.com

The value proposition of working at an AAA studio was that you were trading independence and agency for stability, and that if the game did well, you would keep your job, and if the game did badly, you might lose it. Obviously it wasn’t that cut and dry, but you get it. Now? You just lose your job.

Heyaaa!! Recently someone asked us about a list of text animations… so we are creating them and sharing them soon!! We also want to collect the animations of the community for everyone to enjoy, so if you’d like to participate, join our Discord! febucci.com/discord hear you soon!!

🎉Text Animator for Unreal has received an Epic MegaGrant🎉 This will allow us to keep developing the tool for a bit, hear your feedbacks and reach the same standards we have on other engines > www.textanimatorforgames.com/unreal This is not sponsored, endorsed, or administered by Epic Games, Inc.

Text Animator for Unreal Engine | Coming Soon

Bring your dialogues to life in a few simple steps by using Text Animator for either Unity, Godot, Unreal Engine or your Custom Engine! Trusted by thousands of developers since 2020. Learn more!

textanimatorforgames.com

We almost sold 1000 copies of Text Animator for Unity 3.X!! That's bonkers, thank you so much 🥹 BUT we also had a lot of requests and we want to make sure we do not miss any of them, so we're focusing the end of this year to improve our support pipeline! I wrote a bit about it here (post below)

Yarn Spinner 3.1 just dropped. option fallthrough so your game doesn't stop, async everything, new typewriter system, and if you grab the storefront version you get Text Animator support (huge thanks to @febucci.com!) out of the box. we're pretty happy with this one yarnspinner.dev/blog/yarn-sp...

Yarn Spinner 3.1 is Here | Yarn Spinner

Yarn Spinner 3.1 is out now. This release brings async dialogue runner methods, option fallthrough for graceful branching, a completely reworked typewriter system, and our first included paid add-on: ...

yarnspinner.dev

🎉 Text Animator for Unity 3.0 is out! 🎉 The new version includes: - UI Toolkit support!! (Unity 6.3+) - A completely redesigned animation system - Improved the Editor experience - New Documentation and much more! #madewithunity #unity Link in the first reply! 👇

Oh hey @DevGAMM Lisbon people! My workshop is Today at 2.30PM (Workshop hall, 1st floor). "Creating Tools and Assets for Everyone" 🥹 (Using Godot and GDScript as a starting point, but it applies to all engines.) See you there! ❤️

Bild