Just found out that if you put a ~ after a folder name, like "MySecretFolder~", it wont appear in Unity :O
Chris McLaughlin 🔜 TGS
@fishtopherx.bsky.social
Tech Director at @moonmode.com
Turns out you can't just throw something up on Steam... They have to do something called "due diligence"... Anyway, now with compliant screenshots (featuring: UI), it's officially "Coming Soon"... store.steampowered.com/app/5093980 Warm up your wishlists for: I Love Dog!
Take control of the HALCYON 🗡️ Defeat the RADON Daughters 🦅 Destroy the WORLD-EGG 🥚 BIRDCAGE launches on consoles, Wednesday September 23rd! ow.ly/XwGl50ZGIJG
Check out ‘I love Dog’ developed by Chris McLaughlin @MoonMode.com in just over two weeks having been inspired by a live Dungeons & Dragons session at this year's Develop:Brighton.
Making some tweaks for the steam release of I Love Dog, and feeling the weight of our "prototypes" Unity project.
Oh forgot to mention that you can PLAY IT NOW on itch. Yep, most important bit of info for the post and I forgot to mention it. That's how we roll. moonmode.itch.io/i-love-dog
I Love Dog by Moon Mode
Fight For Love, Double The Dogs
moonmode.itch.io
Turns out we need a trailer to launch a Steam page for I Love Dog, so I worked out how to do that today! Turns out it’s hard to make a decent trailer! I mean, I knew it wasn’t easy, but my respect for people who CAN do it has gone through the roof today! youtu.be/xqk9dUPyHVQ
I Love Dog — Official Release Trailer
YouTube video by Moon Mode
youtu.be
I feel like there must be so many games in development now where JUMP CUTS are the big new thing. 14 years since 30 Flights of Loving, but I think the game directors think the mainstream is ready now.
Super Scram Kitty is a hybrid platformer/shoot-em-up and it's out NOW! Unique multi-directional physics. Ride and jump everywhere! Over 25 hazardous stages. Swarms of mice to smash! Custom built engine. Smooth 60fps action! #SuperScramKitty #NintendoSwitch #IndieGame #NintendoIndies #CatGames
"uhh... plenty people throughout the history of humankind have never played Rez" yeah well MAYBE that's the whole problem
Nothing stops him from swimming, either. Box-Dog is the best!
What a day for great people releasing great games that you can play right now!
Would love if you could leave a review if you play!
Made some updates to I Love Dog! - @a-type.net came back from holiday and made much better sounds for everything pretty much in a single day! - fixed some bugs! - made some new icons for UI! - made a macOS build! moonmode.itch.io/i-love-dog
Box dog is 100% a feature! Once we'd tried it we couldn't not leave it in!
I don't know if Box-Dog is a “bug” or a “feature”... But either way, it's definitely the Game of the Year. Box-Dog is my passion. Jump higher, Box-Dog! 😂
The ✨Mimic Update✨ is now live for Laser Dance! Six new challenging levels with a new green laser that only moves when you move 🕺 Try it here 👉 tinyurl.com/2vdkur3p
Holy moly, another Dog x Crates game this week!? What are the chances? Dave's game is significantly more sokoban than I Love Dog is :D 🐕
Explore the Pico-8 map editor by creating a Sokoban-style puzzle game in my latest game programming tutorial! This fourth video covers: Variable types, strings, arrays, nil, table crimes, the map editor, making a level, sprite flags, and a bit of puzzle design. youtu.be/cgCP6Oat750
It's finally HERE! Wild Blue Skies is out today! It's been so amazing to work with such a talented group of devs, huge congrats to everyone involved!! ✨
The wait is finally over !🚀 Wild Blue Skies is out today! We can’t wait for you to be in the air with the other members of the Blue Bombers taking on Grimclaw’s evil forces!
I Love Dog! And this Dog loves this island. 🐕
Mot sure which I enjoyed more, making it, or watching you guys play it :D
Mike & Rami are Still Here's Develop LIVE chaos D&D-ish session in which I roleplayed 2010 Rami trying to pitch a game in 2026 led to @moonmode.com actually making the game. It's called "I love dog", you can play it now, and it's a game with sokoban crates, dogs fighting for love, and multipliers.
Unbelievable announcement! We made a game! Was inspired after @mikerose.bsky.social and @ramiismail.com ‘s talk/podcast (talkcast?) and had the best fun two weeks working on this!
🚨Unbelievable announcement🚨 Introducing a new game from @ramiismail.com and @moonmode.com, called I LOVE DOG - Gather your dogs🐕🐕🐕 - Fight for love❤️ - Push some crates📦 - Sokoban + physics battles💥 Download the game: moonmode.itch.io/i-love-dog Watch us play it: www.youtube.com/watch?v=gt3H...
If you'd like to watch me put @ramiismail.com through a 40 minute DnD session, in front of a live audience, during which he has to come up with the pitch for a game then pitch it to everyone, I've got the link for you: 🎲 www.youtube.com/watch?v=9eVz... 🎲
The Quest For The Publishing Deal!
YouTube video by Mike & Rami Are Still Here
youtube.com
A quick look at how some of the early design sketches translated to the final game. #GameDev #Indiedev #ScramKitty www.youtube.com/watch?v=zZrA...
Super Scram Kitty: Original Design Sketches
YouTube video by kumogami
youtube.com
It's here! And so are the console links :) Xbox: www.xbox.com/en-MY/games/... PS5: store.playstation.com/en-gb/concep... Switch: www.nintendo.com/en-gb/Games/... PS: It's very good with controllers - I really wanted a new TD game to play on Switch and that's basically why we made this.
Save 10% on Into the Slimy Mines on Steam
A roguelike tower defense with a card-driven twist. Build your deck, carve out tunnels, and deploy defences directly into the path of the swarm. Rank up your chosen Guild and rescue your Dwarven crew ...
store.steampowered.com
Here is the prototype race track from the Wings of Hope prototype project with Moon Mode - find out more about this project here: pocketm0use.artstation.com #gamedev #digitalart #indiedevs #gamedev
Oh god that’s TODAY
Into the Slimy Mines is roguelike tower defense. Build paths enemies slither down, dig gold, squish slimes, and most important of all RESCUE YOUR CREW! Coming May 29th on PS5, Xbox Series X|S, Switch, Epic and Steam! store.steampowered.com/app/3639440/...
The next video in our series about our truck simulator Time to Dawn is up! Here @a-type.net talks a bit about the design approach behind the game. #gamedev #indiedev youtu.be/FWeAvuHCm3Q?...
MOON MODE: Designing TIME TO DAWN
YouTube video by Moon Mode
youtu.be