Brett Fritzke
@fritters.dev
Father, Husband and Game Developer by day and night. Saskatchewanian. Senior Developer @ Noodlecake. https://fritters.dev/
Wrapped up my first week back at Noodlecake! Excited to be working on Cool Things ™ with some really great folks.
Some news from me: today was my last day at Red Hook Studios. I’m so grateful and for my time there. The team is so talented and we made so much cool stuff together. ✌️
Hey all! I'm almost ready to release v1.0 of an offline game storefront (Steam, itch, etc) asset management tool Anyone want to try it for free? I'm looking for a few testers on Windows and Mac. Please shoot me a dm! www.groveofgnomes.com/projects/bou... #gamedev #indie #steam #itch.io
Our games industry is people. Our studios are people. Our teams people, our games by people for people. Our games are made by people, in groups of people, in teams of people, making people things for people. The magic is people, and the people deserve so much better than all this. I am so sorry.
Game failure? Layoffs Game success? Layoffs Game delayed? Layoffs Game delivered? Layoffs Game announced? Layoffs Game unannounced? Layoffs Game good? Layoffs Game bad? Layoffs Game AI? Layoffs Game no-AI? Layoffs Game hated? Layoffs Game beloved? Layoffs Money cares more for layoffs than games.
My submission for #manifestojam2026. Thank you @haraiva.bsky.social for organizing it. Shaping what started as an extremely caustic rant into this was therapeutic, as was reading through the many great entries. melancholerik.itch.io/doa
DOA by melancholerik
I want to make dead games.
melancholerik.itch.io
I'm happy to announce that Prophet Margin will be participating the this year's @puzzleshowcase.bsky.social and @thinkygames.com's Thinky Direct with its first ever demo on the 28th! Check out the game on steam and wishlist it now! store.steampowered.com/app/3624110/...
Everything that's wrong with modern software can be summed up in two words: "Unnecessary Complexity" Programming languages, project structure, build systems. libraries, performance, team structure, all suffer from this.
“Look ahead - a place to reflect, remember, and reconcile.” The past year has been a busy one! We released our 3rd Kingdoms module, finished our hero reworks, expanded modding support, and more! Read our yearly recap and find out what’s next on the blog: www.darkestdungeon.com/news/darkest...
Darkest Dungeon II’s 1.0 release was three years ago today. As always, thank you to our incredible community. We are so grateful for your support! To mark today’s anniversary, share your favourite Darkest Dungeon II quote - it can either be a line from The Academic, or even a hero bark!
City of None is an upcoming adventure game published by Extremely OK Games! Check it out on Steam: store.steampowered.com/app/3189450/...
Distracted yesterday by another sudden compulsion to doodle tiles. Mountain tops re-purposed from an old set I didn't use. Been deep in my programming spirit-time-chamber for a couple months, and returning to it now. Bye 👋
"Avarice slips unseen into the catacombs of the mind." The Grave Robber plush is available for pre-order on Makeship now: www.makeship.com/products/gra... This limited time campaign is only live for 28 days.
Still working on TERRIERTORIAL, a puzzle game about a dog marking his territory. 🐶 Gamers LOVE biomes. GET HYPED to explore THE SUBURBS, the most thrilling biome of them all 💀🦗😴 #gamedev #MadeWithGodot #GodotEngine #screenshotsaturday
The Grave Robber is the latest Darkest Dungeon plushie coming to Makeship. Sign up for our newsletter to be notified as soon as pre-orders open on April 22nd: eepurl.com/dBZuQf #darkestdungeon
Slowly working on my puzzle game, TERRIERTORIAL, about a dog marking his territory...and playing golf? Coming later this year! #gamedev #MadeWithGodot #GodotEngine #screenshotsaturday
Small note. Mass layoffs like these are also a tactic to devalue the work because workers become more desperate while companies create false scarcity. Do not, ever, forget your worth. Don’t let them win. You make this industry exist. They don’t.
I was asked to give my thoughts on generative AI usage in games - here they are!
What place will AI have in game development? Senior figures from across the games industry weigh in on the future of AI use. https://bit.ly/4uB8396