God I love VR so much. Despite everything. This is the only thing I can imagine doing with my time. Making things for this.
Good Virtual Reality
@goodvirtualreality.com
Subscribe on Substack to support Good Virtual Reality and listen to the Good VR Podcast on any platform. www.Goodvirtualreality.com
Cyborg Glasses Summer thoughts after listening to @scottstein.bsky.social and @ianhamilton.net on @goodvirtualreality.com
If you haven't had a chance to listen to the Good VR Podcast yet this episode pulls together comments from more than half a dozen episodes featuring professionals sharing their favorite moment of presence in VR. www.goodvirtualreality.com/p/6-months-o...
6 Months Of Presence In Good Virtual Reality
VR designers share their favorite moment of presence in a VR headset.
goodvirtualreality.com
Free codes are still available to paid subscribers. If you love VR and don’t have Walkabout Mini Golf, Pistol Whip, Banners & Bastions, Acron, or Titans of Space you can access them on your headset and support independent journalism at the same time. www.goodvirtualreality.com/p/amplify-go...
Amplify Good Virtual Reality And Pay It Forward
Developers in the Certified Good Virtual Reality Collection shared free codes for paid Good Virtual Reality subscribers to visit their worlds.
goodvirtualreality.com
This podcast with Scott Stein may scratch the itch of people who miss the VR Download with a free-form discussion about the social impact of glasses and headsets. www.goodvirtualreality.com/p/pervert-gl...
This podcast with Scott Stein may scratch the itch of people who miss the VR Download with a free-form discussion about the social impact of glasses and headsets. www.goodvirtualreality.com/p/pervert-gl...
Pervert Glasses Summer Versus Timeless VR Escapes With Scott Stein
CNET’s gadget expert Scott Stein joined the Good VR Podcast for an in-depth discussion about the social impact of computerized eyewear.
goodvirtualreality.com
Free codes still available to certified good VR experiences Banners & Bastions, Walkabout Mini Golf, Pistol Whip, Acron: Attack o the Squirrels, and Titans Of Space Plus. Become a paid subscriber, visit some good VR and then pay it forward. www.goodvirtualreality.com/p/amplify-go...
Amplify Good Virtual Reality And Pay It Forward
Developers in the Certified Good Virtual Reality Collection shared free codes for paid Good Virtual Reality subscribers to visit their worlds.
goodvirtualreality.com
Some really thoughtful commentary from @scottstein.bsky.social here about VR headsets and AI glasses. And there’s a quote in here from me! www.cnet.com/tech/computi...
To Get Beyond ‘Pervert Glasses,’ Meta Should Remember the Lessons of VR - CNET
Commentary: You can’t understand what you can’t see – and the social contracts for smart glasses are still nonexistent.
cnet.com
Hear about Space Pirate Trainer and its bundled arena mode from I-Illusions designer Dirk Van Welden. This work stands the test of time as one of the best projects ever designed for pure virtual reality. Now available on all podcast platforms. www.goodvirtualreality.com/p/space-pira...
Space Pirate Trainer Sold 1 Million Copies & Bundled In VR's Arena-Scale Pinnacle
Dirk Van Welden sold around 1 million copies of VR's definitive wave shooter Space Pirate Trainer.
goodvirtualreality.com
Bit of a first come, first-served surprise in tomorrow’s email to paid subscribers so consider signing up today.
VR headsets should be designed specifically to support Space Pirate Arena. It is perhaps the coolest single experience ever designed for pure virtual reality. Conversation with I-Illusions designer Dirk Van Welden now available to paid subscribers. www.goodvirtualreality.com/p/space-pira...
VR headsets should be designed specifically to support Space Pirate Arena. It is perhaps the coolest single experience ever designed for pure virtual reality. Conversation with I-Illusions designer Dirk Van Welden now available to paid subscribers. www.goodvirtualreality.com/p/space-pira...
Space Pirate Trainer Sold 1 Million Copies & Bundled In VR's Arena-Scale Pinnacle
Dirk Van Welden sold around 1 million copies of VR's definitive wave shooter Space Pirate Trainer.
goodvirtualreality.com
Raven Zachary AR vs. VR potetntial: “I've had some very magical... experiences in VR...but when I think of that as a percentage of my time in headset, those types of experiences are a fraction of my desire to go out into the world and augment my life." www.goodvirtualreality.com/p/raven-zach...
Raven Zachary On VR Versus AR Across Specs, Xreal, Vision Pro, HoloLens & Magic Leap
Raven Zachary’s story with VR and AR dates back to the 1990s and, in the years since, he’s become involved with a range of impactful projects at the cutting edge of technology.
goodvirtualreality.com
This episode is now public on all podcast platforms.
Paid subscribers received a talk w/ @dasp.bsky.social covering the accidental development of one of VR’s most calming games, @puzzlingplaces.bsky.social. (Good VR Podcast intro & outro now uses Rec Room music w/permission to drag your subconscious to VR) www.goodvirtualreality.com/p/puzzling-p...
Paid subscribers received a talk w/ @dasp.bsky.social covering the accidental development of one of VR’s most calming games, @puzzlingplaces.bsky.social. (Good VR Podcast intro & outro now uses Rec Room music w/permission to drag your subconscious to VR) www.goodvirtualreality.com/p/puzzling-p...
Puzzling Places Developer Daniel Sproll On Cognitive Load, 3D Scanning & Steam Frame Comfort
One of VR’s unique and delightfully meditative experiences started as an error on the PC when a 3D scan got shuffled into pieces.
goodvirtualreality.com
Steam Frame "as a general headset, it's my daily driver for development and all things gaming" says the developer behind Iron Rebellion. www.goodvirtualreality.com/p/iron-rebel... (Time stamp 18:50 on all podcast platforms)
Iron Rebellion Developers Spent A Decade Building Toward MechWarrior In VR
From building a cardboard cockpit around a monitor in the 1990s to panicked moments reaching for controls in a mech stomping around the VR battlefield in the 2020s.
goodvirtualreality.com
One of the developers behind Iron Rebellion built himself a cardboard cockpit for MechWarrior immersion back in the ‘90s. These days he’s seeking to get Steam Frame verified for his mech title with ambitious plans for the future. open.substack.com/pub/goodvr/p...
Iron Rebellion Developers Spent A Decade Building Toward MechWarrior In VR
From building a cardboard cockpit around a monitor in the 1990s to panicked moments reaching for controls in a mech stomping around the VR battlefield in the 2020s.
open.substack.com
We can learn important things about VR headset use by looking at laptops, glasses, and cameras. www.goodvirtualreality.com/p/lessons-in...
Lessons In Loving VR Headsets From Glasses, Laptops, & Cameras
The core benefit of a VR headset is the ability to transport anywhere with total focus.
goodvirtualreality.com
H3VR may have actual Game Modes, with win and loss conditions and mechanics, but I could not even begin to tell people how much time I spent trying to home-run live hand grenades with a baseball bat. I don't remember if H3VR has a golf club. It'd be fun to have one.
The thing that blew my mind, when I realized it: H3VR, being 10 years old on the 250th birthday of the USA, means that H3VR HAS EXISTED FOR A FULL FOUR PERCENT OF THE EXISTENCE OF THE NATION. Doesn't that seem too large? Doesn't that mess with your head?
Someone I reached out to months ago replied to me today. They'd been posting eye-catching videos flying with friends in Microsoft Flight Simulator 2024. Turns out Sarah has spent more than 5,000 hours flying purely in VR. www.goodvirtualreality.com/p/sazzle-fly...
Sarah Eggleton Logs Half A Year Flying Microsoft Flight Simulator 2024 In Pimax Crystal Super
A VR pilot captures cinematic videos flying with friends in formation around the world with Microsoft Flight Simulator 2024.
goodvirtualreality.com
H3VR reaches with two hands into VR and grasps what traditional games overlooked as too mundane to be interesting for the press of a button. In these moments H3VR proves VR’s worth not as a videogame platform but as a place worth visiting. www.goodvirtualreality.com/p/hot-dogs-h...
Hot Dogs, Horseshoes & Hand Grenades Celebrates Guns As Complex Mechanisms
Mundane moments simulated in H3VR understand why people shoot guns better than any other software.
goodvirtualreality.com
Major outpouring of love on Reddit and YouTube right now for a gargantuan work. Part simulation and part performance art. Listen to Anton discuss 10 years building this sprawling piece of VR art. open.substack.com/pub/goodvr/p...
Hot Dogs, Horseshoes & Hand Grenades Exits Early Access After 10 Years In Development
Anton Hand reflects on 10 years building community around his work of VR art.
open.substack.com
Hot Dogs, Horseshoes & Hand Grenades is out of early access after 10 years of development. There's nothing else like it in VR and, for some in the community, Anton Hand has been a bit of a father figure setting up the gun range for a day of shooting. www.goodvirtualreality.com/p/hot-dogs-h...
Hot Dogs, Horseshoes & Hand Grenades Exits Early Access After 10 Years In Development
Anton Hand reflects on 10 years building community around his work of VR art.
goodvirtualreality.com
Hot Dogs, Horseshoes & Hand Grenades completes its 10-year journey in early access today and it is Certified Good Virtual Reality. Dozens of people who spent hundreds to thousands of hours in H3VR explain what it means to them. www.goodvirtualreality.com/p/hot-dogs-h...
Hot Dogs, Horseshoes & Hand Grenades Celebrates Guns As Complex Mechanisms
Mundane moments simulated in H3VR understand why people shoot guns better than any other software.
goodvirtualreality.com
Winning bid was $585! Thank you to the buyer and The Strange Pear!