ever since i was a child i wanted to make esoteric video game secrets (pictured: notebook at 8yo)
Zane
@handcrushe.dev
diy games maker, ludomancer, serial kidder 📍boston ✌️he/they
In prep for our Imbroglio episode on TSLOG, I spent a while re-reading all of @smestorp.bsky.social's old blog posts. Legit some of the best, most useful writing ever done about making videogames. Check out this nugget from May 2016, sooo good mightyvision.blogspot.com/2016/05/imbr...
wrote some stuff about the level generation and its different relationship to novice and expert players
A Deathless Roguelike
jackturps.com
made a new game a witch has cast you into a cursed cave. escape with the help of subterranean critters jack-turps.itch.io/love-me-not #pico8 #gamedev have fun ((:
been playing this almost every day since it came out. early on i would fight to climb the leaderboard (and try to beat the dev’s time) but now i’m having fun doing just one blind playthrough each day and seeing how i rank
🚨🚨🚨 NEW GAME 🚨🚨🚨 brlka.itch.io/todays-star-is 🚀🚀🚀 Today's Star Is... ⭐️⭐️⭐️ brlka.itch.io/todays-star-is A new level every day to do your best in! 🗓️ brlka.itch.io/todays-star-is ⏳👻 (What could the post-game be...?)
it’s actually crazy, since getting my steam deck i have used my switch 2 for one game exactly and it was rhythm heaven
THE EARTH HAS BEEN TRANSFORMED; MANKIND HAS ATTAINED THE ABILITY TO DOUBLE-JUMP PART ONE IN THE NEW FUTURE JUMPERS SERIES FROM thecatamites INTERNATIONAL OBSESSION w/ some art by me and music from @demonshome.bsky.social thecatamites.itch.io/internationa...
🚨🚨🚨 NEW GAME 🚨🚨🚨 brlka.itch.io/todays-star-is 🚀🚀🚀 Today's Star Is... ⭐️⭐️⭐️ brlka.itch.io/todays-star-is A new level every day to do your best in! 🗓️ brlka.itch.io/todays-star-is ⏳👻 (What could the post-game be...?)
We let the cat out of the bag in yesterday's Draknek Podcast. So here's the first look of the upcoming "Workworkwork Digital". A digital adaptation of the award-winning puzzle book Workworkwork, made in collaboration with a mysterious co-developer. www.youtube.com/watch?v=6Jix...
Workworkwork Digital - First Look
YouTube video by Letibus Design
youtube.com
bsky.app/profile/ella... liz ryerson phrases a similar thought in a more nuanced way here
the point about "Candy Box sans the sense of humor" describes so many idle games in general to me - a genre that started out at least somewhat more satirical about the goofy meaninglessness of so many game genre tropes falling into semi-predatory addictive design techniques and second screen fodder
responses to this are kind of infuriating. as if a single pay-walled blogpost had the power to stop the steadily progressing agency-removal in media consumption habits. if we want people to think about the stuff we make we should of course push back.
Death to the self-playing game. www.jank.cool/death-to-the...
this is the rpg mode of puyo box ps1 for the curious. its good. this is how arle opens doors in it
i wrote a new blog post called "Tempo and Tempo Shifting in Video Games" it's about designing your game & considering the player's feeling of control, moment-to-moment please give it a read if you like that sort of thing itsmelilyv.com/blog/z1_tempo
It's Me Lily V
A site by Lily Valeen, and your source for miscellaneous artifacts from the digital phenomena
itsmelilyv.com
last game I played was perfect tides station to station. so basically i have to live in 2003 new york city for a year. i think i can manage
You're offered $250,000,000 but to claim it you must enter the last video game you've played and stay there for a full year. How are y'all faring in this deal?
new weekendblog about near-death-experience hiking and work on MARBLE SOULS --> stuffedwomb.at/weekendblog#...
Stuffed Wombat
stuffedwomb.at
felt like rngdle's ultralimited poetry composer was the only actually interesting part of the whole thing, so i spun it off into my own daily web "game". everyone gets the same 30-40 words each day to compose a prose poem with fridge magnet poetry tiles. fridgle.net #gamedev
outer wilds was great but enough fucking around it's time for a real open world game
i haven’t stopped thinking about this game since i played it in my head a few weeks ago. genuinely one of my top games of the year.
New caveadventure release! caveadventure.itch.io/cinchromatic
can you beat my score?
i made an avoider as well! (inspired by @brlka.com of course) i'm really proud of it, i haven't made a game ass game in so long. i really savored the process of trying to keep it tight,while following it to the places it seemed to be taking me. enjoy! mutmedia.itch.io/claudio
avoidance jam is some of the most fun i’ve had with a game jam. making a VR game was a fun new experience but just playing all the other submissions has been super fun. really nice size for a jam where i can actually play every submission itch.io/jam/jacks-av...
Submissions to jack's avoidance jam
itch.io
i made a VR avoidance game called little lightbulb. you move a lightbulb through a 3D volume to avoid darts. my first time doing a VR game! check it out xenozane.itch.io/little-light...
i made a new game for the avoider jam! "a void danced as ash meant for you flew by" How long can you dance in the balance of avoidance and attraction? special thanks to @brlka.com whom this is heavily inspired by! Play now: soulware.itch.io/a-void-danced
"The guests are outside so you have to cook really fast" - new game for gmtk jam! action cooking game where you have to keep track of all the timers you have going! soulware.itch.io/tgao #gmtk
one thing i really appreciate in puzzle games is a logical solving process. when it becomes guessing at constraints it becomes tedious
I wrote a manifesto for making games, and (not) selling them, for #manifestojam illomens.itch.io/no-one-is-go...
NO-ONE IS GOING TO BUY YOUR GAME by ill omens
A Manifesto For Making Games
illomens.itch.io
What’s something from a video game you say in real life? insertcredit.com/show/443