Happy to be back with the Back Page Boys talking about game dev, the Odyssey and various topics of interest and disinterest!
New episode! Once you've made a successful game, what are the pressures and opportunities of making a sequel? Pod pal @jaybaylis.bsky.social returns to talk us through his studio's approach to this with Cassette Beasts 2002. Listen wherever you get podcasts: open.spotify.com/episode/6FNK...