Well. That's me gone from TheGamer too. Six years of service, and I was at least given the dignity of it ending in a phone call. Right after dealing with weeks of institutionalized misogyny too! Thought things might be getting better So. Uh. Looking for work now I guess!
James Lucas
@jdtroughton.bsky.social
Executive Editor at TheGamer 🏳️🌈🩷💜💙 | Bylines in IGN, NME, VG247, NintendoLife + | james.t@thegamer.com
Hm, die in an elaborate Rube Goldberg machine concocted by Death itself or be super strong and sticky.
Saying Call of Duty and Halo are apolitical is one helluva dog whistle. It's okay when we do post-9/11 military-industrial-complex politics, but leave everything else at the door. www.thegamer.com/mike-ybarra-...
Mike Ybarra Has A Strange Idea Of Why Halo Fits Activision
Call of Duty and Halo, two famously apolitical series. Cough cough, Fidel Castro and No Russian, cough cough.
thegamer.com
Another awful day in gaming news, so hoping to bring some good to it with an interview I'm really proud of alongside my Rayman Legends Retold preview which is up on the site as well: www.thegamer.com/rayman-legen...
Rayman Brand Producer On Why Legends Was Remade, Rabbids, And The Future Of The Series
Loic Gounon talks to us about Retold’s recent delay, the possibility of revisiting other games, and much more.
thegamer.com
That's one of my favorite Dropout cast members and actors sharing my article cool cool. They do not deserve an ounce of this abuse and I can't wait to see what they and Double Fine cook up (Brutal Legend 2 with Ishii would be a dream - a pipe dream, but cmon).
I was already honored to be a voice in their game, but now I’m DOUBLY grateful to have @doublefine.com’s continued support as they unabashedly celebrate our collab! (And please don’t worry. While my success & public joy seem to be upsetting to some, I feel like I’m getting to live my dream life!)
YOU CAN HAVE MY EM DASHES WHEN YOU PRY MY PEN FROM MY COLD DEAD FINGERS
That's how you can tell human authors from AI. AI will put in some em dashes, then apologise and take them out when told off. Human authors will climb the filing cabinet, hissing, and defend their right to em dashes with a loaded stapler.
I sat down with a few prominent LGBTQ+ champions from The Elder Scrolls Online, from the march organisers to an ESO Stream Team member and top donor for this year's events, to discuss why Pride matters, especially against the challenges they face this year. www.thegamer.com/it-just-show...
“It Just Shows How Sorely Events Like This Are Needed”: The Elder Scrolls Online Community On Pride Backlash And Why They’re Marching Anyway
"There is simply no place for queerphobia in TES": we talked to Apollonia666, RadagastTheRainbow, and Argyro about this year's celebrations.
thegamer.com
My favorite part of SGF was when the Splitgate dude said he wanted to "Make FPS Great Again" and then announced a battle royale mode with Imagine Dragons playing.
Hearing Matthew Lillard call Trump an "egotistical maniac, narcissistic idiot" was so cathartic. www.thegamer.com/matthew-lill...
“It Feels Like A Rebuke Of What’s Happening Right Now In America”: Matthew Lillard On His New Quest’s End Druid Whiskey
We sat down with Matthew Lillard to discuss his new druid-themed whiskey, the impact tariffs are having on tabletop, and working with Andrea Stewart.
thegamer.com
www.thegamer.com/dragon-age-t... Another Dragon Age piece from me, about BioWare post-Veilguard. Big thank you to the fan council members I spoke with!
“It's A Sad End, But In My Opinion, At Least We Got One”: What Dragon Age Devs And Creators Have Said About The End Of The Series
The past few months at BioWare have been chaotic, and from the outside, quite confusing. Here is what we can glean from developers and creators.
thegamer.com
Very pleased to share this investigation into two Chinese indie games that got unexpectedly delisted from Steam earlier this year. With their studios on the brink of collapse and little communication from Valve, here's an insight into the devs' fight for survival. www.thegamer.com/steam-delist...
“I Don’t Want Other People To Know Us As Frauds”: Steam Is Banning Chinese Indie Games Without Reason
Realm of Ink and Kill the Shadow were two games randomly delisted from Steam. For the indie developers making them, this was nearly a killing blow.
thegamer.com
oh cool that's my custom featured image on a news broadcast where a boomer yells about video game violence
Watched the failed Generation X TV movie pilot from 1996. What a trip. Cyclops is a sex pest called Kurt with frosted tips, the team is led by Emma Frost/Banshee, and the villain is a Jim Carrey/Freddy Kreuger hybrid who infiltrates teenagers' dreams to make them play too much Virtua Fighter
I spoke with Robbie Singh about how Predecessor came to be after the closure of Epic Games' Paragon and as a result of the passionate team and community behind him. www.thegamer.com/predecessor-...
How Predecessor Rose From The Ashes Of A Cancelled Epic Game
We spoke with Robbie Singh about how Predecessor was the result of the hard work and passion of Omeda Studios and their community.
thegamer.com
I had the pleasure to chat with @pabloalonso.bsky.social about the upcoming Warframe: Techrot Encore update, the lessons learned post-'1999', and the ever-improving New Player Experience. Take a look! www.thegamer.com/warframe-tec...
Techrot Takes The Stage - Warframe Interview With Pablo Alonso
We sat down with Design Director Pablo Alonso to talk about Warframe: Techrot Encore!
thegamer.com
Haven't stopped thinking about Absolum since I saw it and now that it's been revealed to the world, I'm happy to share my report on how it came to be, what an original IP means to Dotemu, and much more! Check it out! www.thegamer.com/absolum-dote...
Absolum Devs On Its First Original IP, Creating The Rogue ‘Em Up Genre, And Being Inspired By Golden Axe
The teams at Dotemu and Supamonks walk us through the development behind the newly revealed roguelike beat 'em up, Absolum.
thegamer.com
well, my time at @vg247.bsky.social is up! everyone at the site really are some of the best in the industry, you're doing yourself a disservice by not reading what they put out and, because I have to do this, a disservice by not hiring me! so please do that! because I need work and I'm nice
Check out an article all about the inception of our game over at @thegamerweb.bsky.social written by the amazing @jdtroughton.bsky.social www.thegamer.com/half-life-al...
Half-Life: Alyx NoVR Team Is Making Their Own "Half-Like" Shooter
We sat down with City 1, the talented devs behind Half-Life: Alyx NoVR, to find out more about their new indie FPS Chemical-Burn.
thegamer.com
We've had an RPG every year for three years in a row where a mysterious figure talks to us in our dreams.
Posting late because I was distracted by Majima. Sorry, not sorry. www.thegamer.com/like-a-drago...
Like A Dragon: Pirate Yakuza In Hawaii Review - Goro-nies Never Say Die
We see Majima at his lowest, but then get to witness him rise to his finest.
thegamer.com
Viktor Antonov was gaming’s greatest architect. City 17 and Dunwall were bold visions of our forever battle with authoritarian control; places where an imposed brutalism tried and failed to crush the life out of vibrant, crumbling European culture. His voice was vital and I’ll miss it terribly.