Jace Varlet

@jembawls.com

~ idiot chasing dreams ~ 🎮 Solo game dev 🎥 Twitch Partner 📺 YouTube Partner ✍️ CM/Dev for @amongthewildgame.com & @rvthereyetgame.com 🎤 Half of @StateOf.dev 🏭 ex-CM/Dev for Satisfactory 📬 business email: business@jembawls.com 🔗 Links: jembawls.com

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

How to turn off the meta AI shit on instagram: > Press the three lines on your profile to open settings > Sharing & reuse > uncheck the stuff under “allow people to reuse your content [blah blah] with Meta AI”. There are 3 settings under 2 headings.

I ran an absolutely 100% human, zero AI-involvement at any stage passage of my writing through an "AI detector," curious if it could really tell human from AI work, and it said my own writing was "84% AI written" then asked I wanted to pay to have it "humanized." So there's that to keep in mind.

There's something strange in the neighborhood (apartment complex). Who you gonna call? Mousebusters is now on Steam with a launch discount! We're also announcing an Xbox version alongside the Switch version to be released on June 25! Pre-orders for consoles available now! #indiegames #mousebusters