three competing drum circles in the park today. it is not working out well for anyone
Jonny
@jlorp.bsky.social
2D/3D illustrator, gamedev he/they open for work 🎮 Big Hops 🐸 Moving Out 2 📦 Jar Wars 🧠 tags: #illustrator #gameart #gamedev
for this project, i'm developing what i believe to be the most robust physics simulation of underwater leg hair ever created for a video game #gamedev #screenshotsaturday
News time! 🚨 On August 9th our Steam version will transform to become BIG HOPS TOGETHER. - Play the full adventure ONLINE with 8 players - Pick up and throw your friends - Tongue swing from other players - Steal items from each other's backpacks - Story and collection progress is shared
almost every lynch movie has one scene that's like, some of the most intentionally directed comedy you'll ever see
Fans of our games may be interested to know that our long-term collaborator Richard Hogg has a new website up at www.h099.com He's done deep-dives into the art direction process for Flock & I Am Dead, as well as tons of assorted visual treats from his past work which should delight true Hoggheads
Richard Hogg
Richard Hogg is a game designer and visual artist.
h099.com
heya non cis-male concept artists, share a link to your work! I'm making a list of artists to show my students at university. In particular if you have some work that is messy and shows your workings!
new prototype is comin along 👀 based on a true story #screenshotsaturday
new game release: Radiator Forever, a new ongoing re-remastered collection of all my experimental gay games, all in one package!... still free ($0), now on Steam + Steam Deck verified Info + links on my blog (SFW): www.blog.radiator.debacle.us/2026/07/radi...
Radiator Forever is "Gay As A Service" + its debut July 2026 Update is Rinse And Repeat, Now On Steam
Design notes for Radiator Forever, my new all-in-one collection that will contain all my gay games... Eventually. Now Steam Deck verified!
blog.radiator.debacle.us
📝 brlka.com/posts/2026-0... new blog post! this one's about designing "avoiders", the term i've been using for all my tiny arcadey games about dodging obstacles. imo these are really underrated design exercises, and i'd love to see more people give making them a shot (esp. since they're so easy!)
Also I link to it in the article but you should really read this classic @nikostratis.com piece about it, one of the Great Pop Culture essays, to me www.anxietyshark.ca/jackass-made...
Jackass made me the trans woman I am
*This piece originally ran in Bitch Magazine in 2022. I wrote it firmly believing that a trans woman writing about Jackass wasn't going to set the world on fire, and it didn't, but it was nonetheless ...
anxietyshark.ca
My review of Jackass Best and Last is now free to read on Hell World! www.welcometohellworld.com/decades-of-g...
Decades of glorious self-destruction
Niko Stratis on Jackass: Best and Last
welcometohellworld.com
I’m currently on the look out for freelance Narrative Design/Writing/Games work - if anyone knows of any upcoming opportunities please think of me so I can throw my CV in the right direction…
Monkey Island Chicken Encounter
ALT: Monkey Island Chicken Encounter
static.klipy.com
did a little game jam with my buddy blake last week! happy with how it came out :) jlorpjam.itch.io/subtopia #comfyjam
SUBTOPIA: underwater photography by Jonny
Explore undersea in a sub and find all the items with your camera!
jlorpjam.itch.io
Happy #WorldHorseshoeCrabDay! These spinning #horseshoecrab (Limulus polyphemus) embryos are developing inside their eggs, just weeks away from hatching. Despite their name, horseshoe crabs are closer relatives of spiders and scorpions than crustaceans.
playing Beyond Good & Evil on the steam deck, thinking how useless modular meshes would be to make something like this
characters with big heads are for babies. I've been designing a character with the smallest possible head, for more mature audiences. I think this will be very marketable to gamers
I'm a huge fan of @foddy.net's work, and I'm just so tickled that my first-ever conversation with him was mostly him gushing about how good Super Mario Sunshine (his favorite Mario, and mine) is, why, and how it's informed his work over the years.
We chatted with Bennett Foddy — best-known for QWOP, Getting Over It, and the award-winning Baby Steps — about why Super Mario Sunshine is his favorite Mario game: it's hot, it's joyful, and it's surprisingly urinary. https://kotaku.com/getting-over-it-baby-steps-qwop-super-mario-sunshine-2000701168
This artwork is titled Strada con lampioni (Street with Lampposts), painted by the Italian artist Salvo (Salvatore Mangione) in 2001.
Perfect Tides: Station to Station is 20% off during the spring sale! Look how exhausted that one friend who's been screaming at you about it is! Play it and let them rest. store.steampowered.com/app/2088810/...
Save 20% on Perfect Tides: Station to Station on Steam
A narrative adventure about the momentum and whiplash of young adulthood. Explore the big city through 18-year-old Mara's eyes. Collect items, nurture ideas, and experience complex relationships while...
store.steampowered.com
Long-shot, but: I'm looking for full-time work in game development. If you have a project (or know of one) seeking help in the animation, tech-anim, game design, character art departments, please feel free to reach out!! I'm currently local to the PNW and I've got six years of dev experience.
thread of ancient prototype gameplay that will likely not fully reflect the final released game's feel—ideally, I'd like it to feel snappier, more freeform, and more expressive
Thread of some disorganized thoughts about making the artwork for LOVE ETERNAL..