🐤 Joanna

@jolexxa.bsky.social

chickensoft girl 🐤 building games and tools in c# for the 🤖 #godot game engine https://chickensoft.games — 20+ open source #gamedev tools thoughts are my own (i hope)

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

Time from Build+Debug → hitting a breakpoint, SharpIDE is 3.7x faster than Visual Studio, and 26x faster than Rider. SharpIDE + SharpDbg: 350ms Visual Studio: 1280ms Rider: 9220ms

Working on another Road Generator demo scene - physics vehicle lane following (aka NPC car)! It's hard to find a balance of "make demo look good" but also having the code simple enough to be *just* a demo, I'm used to adding all sorts of extra mechanisms just to make driving look... okish

Unfortunately, @itch.io is overrun by slop. The assets are slop, the tools are 'vibecoded'. It's an endless stream of spam which takes away visibility from great human-made creations. It's honestly just a sad state, anything you can do - itch?

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