KiraV

@kirav.bsky.social

Avid gamer, tech nerd, mecha fan, and themed entertainment enthusiast. Miina Amih on Final Fantasy XIV, Cactuar server. @KiraV@mastodon.social

Crunchyroll had exclusive rights to some physical Macross releases. They have the only subbed blu ray of Macross Plus OVA and Macross Zero OVA. Both were done as horrible giant boxsets only so you had to spend a couple hundred. But going forward it's a couple hundred PLUS a monthly subscription.

1/3 of the game industry has lost their job in the last two years. Ubisoft closed two more studios today. Everyone is out of work. To that end I'm starting a new bundle to benefit a layoffs hardship fund. Game devs: please consider submitting your PAID games to the bundle, which will launch in July.

Game industry hardship fund

A game jam from 2026-06-10 to 2026-06-24 hosted by Necrosoft Games. PREMISE: The game industry has a problem. Too many people are out of work (reports say 33% of the industry lost their jobs in the la...

itch.io

If you've missed the news. We're devastated too. If you're seeking alternatives that do not interface with AI at all, @lightvn-online.bsky.social is worth checking out. Like RenPy, Light.VN is free, extensible, and its creator has been responsive and a strong supporter of our community.

Ren'Py Tom 🇺🇸@renpytom.bsky.social · 2mo ago

I use language models to develop Ren'Py, and have since Github copilot came out in beta in 2021. Before that I've used other tools (code completion, etc.) I don't vibe code Ren'Py, though - that's not something you do if you want a project you can maintain. 1/2

Look there are so many things I like about Bluesky, I do really like it here. But I’m not kidding when I say that maybe 30% of the reason I’m on here is for Wario64’s deals

Hey friends! My son is working on his year end project about the history and current state of indie games. It would be super helpful if you could take 10 minutes to answer this survey about your time with and opinions on them. forms.gle/2NsPUfPntRgP...

Indie Games Survey - 9th Grade Project

Hello! Thank you for taking the time to answer this survey. The answers may be quoted or included as data points in my year end project about the History and Current State of Indie Games.

forms.gle

This work, and my continued existence as a writer, is literally only possible thanks to the subscriptions and support I receive through Ko-fi. Default monthly subs start at "less than a newspaper" and rise to "about a large coffee" - please consider helping out if you can! ko-fi.com/kimimi

Support Kimimi

Videogame archaeologist and explorer: Player of the untranslated. Lifter-upper of the unloved and misunderstood.

ko-fi.com

My son Jeff is sick and going to the avian vet :( I'm heartbroken and stressed about the cost, it's $350 just to walk in the door. I'm open to ANY offers on the suits below, I can ship to FWA hotels. I'm in the negative for the year and can't take commissions until next month. I could use help.

Bild
Sarahcat Fursuits@sarahcatfursuits.com · 3mo ago

I still have a bunch of brand new fursuits looking for homes, all partials! I no longer sell at cons and haven't had a moment to list these for sale, so I'm posting again. I'm open to offers above $4k, can provide more photos and ship internationally! :)

Phantasy Star II celebrates its 37th anniversary today, and we have two great interviews covering its development. This one comes from The World of Phantasy Star; my favorite detail is how the fiendishly complex dungeons were the result of a tryharding new employee. shmuplations.com/phantasystar...

Phantasy Star II – 1993 Developer Interview - shmuplations.com

This short interview from 1993 talks about various aspects of the development of Phantasy Star II, including the reason for its terrifically complex dungeons.

shmuplations.com

The SDF-3, as seen in the sadly cancelled Robotech: Crystal Dreams for N64. This would have been right up my alley; an ambitious Wing Commander-esque (with a little Privateer) Robotech space combat game. First announced in 1995, it would go through three years of development before cancellation.

A crt tv screenie of a prototype rom, the second, being run on our N64. It shows a first-person cockpit view from Robotech/Macross's veritech fighter of an immense warship in Earth orbit. All done in only slightly blurry N64 polygons.