Kronok

@kronok.bsky.social

Working on Scythe, a modern level editor for UE5 that's inspired by Valve's Source 2 Hammer. https://ScytheEditor.com

The SPRAWL zero demo is OUT NOW! We're thrilled you can finally get your hands on the demo on Steam now! To let you fully dive in, we’ve included the first two levels. So much hard work from everyone here at MAETH, building the game of our dreams! store.steampowered.com/app/4247830/...

SPRAWL zero Demo on Steam

SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and ...

store.steampowered.com

I made this from nothing and textured it in 20 minutes with the new Scythe 0.10 update. It's called "The Texturing Update" for a reason. More below...

Learnin bout hotspots with Scythe. Just a lil setup and like 20 minutes of extruding faces is enough to start having a workable thing! Real fun to have some good tools to work with right in editor

A small forest glade level in unreal, with gray paintbrushed-textured walls and a mossy green patchwork floor with some square platform protrusions sticking up from the ground.

My 2025 talk 'Gyms, Zoos, and Museums: Your documentation should be in-game' is now also available in text format, for those who like to read instead of watch: rystorm.com/blog/gyms-zo... And if you haven't seen it yet, there is an all new video too, with bonus material on the history of Zoos!

Gyms, Zoos, and Museums: Your documentation should be in-game — Robin-Yann Storm, Product & UX Designer for Tools

Gyms, Zoos, and Museums: Your documentation should be in-game

rystorm.com

I'M COOKING This is going really well now, I want to release the first pack of PS1-inspired textures in January. Again they'll be public domain, completely free to use in your projects!

Bild

While developing the Scythe Material Browser, I stumbled upon a way to swap out Unreal's thumbnail renderer with my own. So I turned it into a small plugin called Flat Material Thumbnails and released it on Fab today: www.fab.com/listings/778... Also, my patrons get it free! (link in comments)

Flat Material Thumbnails

Video InstructionsAllows you to render all of your project's material thumbnails from the default spheres to flat material thumbnails with proper framing.ProsBeautiful, flat, readable thumbnailsConsMu...

fab.com

What UVing in a good level editor tool is like: Select a face and Alt + RMB on hovered faces to flow it to that face. I can also flow it from the hovered face to the selected faces with Shift + Alt + RMB (coming in Scythe 0.7).