Yakumono
@luigiblood.bsky.social
aka LuigiBlood. Mage Robot Nerd. I have a thing for mischievous cute characters. May spam shitty opinions in French/English. I deal with SNES/Satellaview/N64DD. Website: https://luigiblood.neocities.org/ Profile Banner Artwork by @madelynhimegami.itch.io
Somehow, I didn't think about it until I was asked to add it, so I added a page on how to dump #Satellaview Memory Packs for preservation. If you want to have the dumps checked, just talk to me and I'll check. project.satellaview.org/articles/202...
Project Satellaview - How To Dump Memory Packs
A round-up of ways on how to dump Satellaview Memory Packs.
project.satellaview.org
...that is just Bomberman without the characters and I mean it in the best way possible
Introducing Blasterbug: Last Bug Standing! a chaotic bomb-em-up party game inspired by the arcade classics we all love!💣 - Play as 15 ant-stoppable bugs across 15 arenas - Battle in 5 game modes - Local multiplayer up to 8 players It’s AVAILABLE NOW and it’s FREE on Steam!
[Nintendo Music] Watch the Mario Kart Band record some of the songs from Mario Kart World! Title Theme: 🔗 www.youtube.com Crown City: 🔗 www.youtube.com 🐦 original post
I am rebooting BS-X Project into "Project Satellaview". This comes with a full website revamp, and I'll pursuing new goals in relation to Satellaview... and I hope to set the example I've explained in the post. #Satellaview project.satellaview.org
Project Satellaview - Home
All about the Satellaview and its games!
project.satellaview.org
SimCity SA-1 makes the map generation process much faster. From over 10 seconds to less than 2 seconds, picking and generating a map is a much better experience.
I've added Special Tee Shot to Project Satellaview's games page. Since I've already done the work to make it work as a standalone game (as in not using BS-X to launch) I figured it was a good opportunity to add it. This is not what I was teasing though but it just so happens to fit lol
I don't really intend to reach that point on my work as I can do just fine without, but I still don't know where to place my opinion on AI coding on a pure assistant standpoint, as in not doing the work for you but just helping you and all code written is still human made.
You know what, the Satellaview Explainer post is now on Project Satellaview as well. Just like on 64dd.org I felt it would be right at home as a pretty quick explanation. project.satellaview.org/articles/202...
Project Satellaview - Satellaview - An Explainer
project.satellaview.org
I am rebooting BS-X Project into "Project Satellaview". This comes with a full website revamp, and I'll pursuing new goals in relation to Satellaview... and I hope to set the example I've explained in the post. #Satellaview project.satellaview.org
Project Satellaview - Home
All about the Satellaview and its games!
project.satellaview.org
The cool thing about (re)making a website is that you can randomly try new things and then find out how much of a time gain that new thing gets
Pixel Pup, a #picross style game for the #GBA is now available! There's a demo too. retrodotcards.itch.io/pixel-pup #indiedev #gameboy
Pixel Pup by RetroDotCards, objetdiscret
A nonogram game for the GBA
retrodotcards.itch.io
You've caught me in a big "Bomberman" moment in my life. Super Bomberman is cool and all, but do you remember how cool Bomberman was on Nintendo 64? Well, a video on this specific topic is up now! youtu.be/8sVI84CzO68 edited by @yoshiller.bsky.social art by @kevinfagaragan.bsky.social
Bomberman's Forgotten Early 3D Era
YouTube video by AntDude
youtu.be
...would Nintendo actually buy SimCity out of that, considering the recent SimCity music release (This is just a comment, I dunno if I'm truly for Nintendo to do it)
Since it's been announced that EA's new owners are planning to auction off EA IP assets (something I thought would take at least a year before they got to that point), I want to point something out: a lot of stuff is going to go for a lot less money than you think.
Early BS-X Title Screen found in Dengeki Satella Guide #Satellaview #SNES #SFC archive.org/details/deng...
On a new Nintendo Careers page, a Project Manager shared how they managed global collaboration for the “View/Change Controls” feature in NSO Classics, with teams in America, Europe, and Asia (probably PTD, NERD, and iQue). One tool that they use is GameChat, for checking the online play together.
Occured to me that Link's Awakening is still not on Nintendo Music yet so no Mr. Write theme yet
That Dr. Wright playlist will stay as is until Sim City 64 is added lol
If you didn't know that Nintendo actually made SimCity SNES, now you do, and yes, it's very special to play SimCity with a real Nintendo flair to it
Also I want to link @pinci.bsky.social's work on adapting the SimCity NES soundtrack into SNES www.youtube.com/watch?v=AUIp...
SimCity NES [SNES SPC700]
YouTube video by Pinci
youtube.com
The "Ramped-Up Riders!" event is up next! This Air Ride event features a different set of riders from the last time this event came around. #KirbyAirRiders Event Period: 8/27/2026 8pm PT to 8/30/2026 8pm PT