Now kiss. Starting working on NPCs. They can't do much yet but spin around in place, but hey at least you can't walk through them anymore.
Midge Makes Games
@midgemakesgames.bsky.social
Game Dev I made Gun Knight All Day. I've got some small projects on itch and sometimes I make little youtube videos. https://store.steampowered.com/app/2073630/Gun_Knight_All_Day/ https://midgemakesgames.itch.io/ https://www.youtube.com/@itsmidge
The @grogpod.mastodon.gamedev.place.ap.brid.gy crew (minus one) did a stellar job on this 2-part series about the origins of the roguelike video game genre. If I were giving a course on this at uni, it would be on the reading list for sure. #indiegames #roguelikedev grogpod.zone/2026-07-22-E...
Episode 100 Part 1 - Rogue and its Predecessors
The road to Rogue was paved with ascii, teletype, thousand-pound mainframes, and a hacker spirit only highschoolers and college kids and eminate. For our big 100th episode, we have for you a 3-part de...
grogpod.zone
Commending myself for reusing lots of earlier code right before causing a casual stack overflow.
I started working on NPCs by duplicating the player gameobject and offsetting it a few tiles. It was kinda creepy to have a twin that shadows your movement and can still trigger map changes like walking into towns even though you didn't enter a town. Good enough starting point.
I've been making low-poly versions of my veggie meshes and I find them so weirdly charming. Such cuties
Going to a thing tonight to show and talk about my super duper unfinished game. Should be fun!
Shop counters. I actually kinda blew through my short term TODO list yesterday so I need to spend a little time thinking about what makes the most sense to work on next.
I think about this image every single day and how I'm also every person and object in it
Looking for #playtesters for the latest patch of #WYRMWARRIOR Join the #Discord from the game! gx.games/games/z0d76p... Fixes, polish, balance, features! It's a #JRPG like #DragonQuest. This #demo is 1/3 of the game. 4-5 hours! #MarketingMonday #Playtesting #Testers #QA #Gamedev #pixel #2D
Wyrm Warrior | GX Games
WYRM WARRIOR is an NES-inspired monster fighter over a year in the making. You a warrior in an unfamiliar land must brave a handcrafted world of six continents full of monsters, bosses, dungeons, NPCs...
gx.games
I tried to do 2 itch posts in a row and I guess they don't like that. Waiting for moderator review. =|
Mr Bean: Rowan Atkinson Waiting
ALT: Mr Bean: Rowan Atkinson Waiting
static.klipy.com
I kinda went to town today. And you can too! I maded it so you can enter and leave the town in the little RPG I'm working on. midgemakesgames.itch.io/rpg-wip
RPG WIP by MidgeMakesGames
Play in your browser
midgemakesgames.itch.io
I'm not into stand up paddleboarding but I like that its acronym is SUP. Seems casual and inviting. sup.
This is really fucked up but important
Tonight on Maximum Hearts: popular gaming conventions (and the cities they’re in) are becoming increasingly unsafe for women. Tonight we’re talking about security: what to know, what to do, who to approach and how to stay safe. Live at 9pm EST. www.twitch.tv/maximumhearts
never thought short form video would be able to capture a type of humor i can only describe as “the far side-esque” but this comes close.
Reallly dumb oversight wasted me like 2 hours of gamedev work last night. Relieved to find out WHY the unexpected behavior was happening. I was losing faith fast. But yea, I done goofed.
ok everyone's asleep time to do weird map stuff with caves of qud
I saw that dunks bucket drink thing today. I mistook it as a container for munchkins. I had to cut back to mediums, the caffeine was affecting my sleep. If I drank a bucket of coffee a day I'm pretty sure I'd have some problems.
Just having fun seeing what I can create with code and simple primitives #threejs #gamedev #indiedev #aigamedev
I just saw Obsession. Pretty damn good. Backrooms wasn't really my thing, but this one was a lot more my taste. The comedy to horror pipeline is strong.