Marco 🎹 Monomirror 🕹️ Demimonde

@monomirror.bsky.social

🕹️ OCTAHEDRON (solo dev) · Star Racer · MinMax 🎹 Bloodstained · Adventure Time: TSotNK · Book of Beasts · Shovel Knight RMX 🎚️ Street Fighter II & Ninja Gaiden OST Remaster/Restoration 🪩 Flutlicht & other classic Trance acts 🕸️ www.monomirror.com

Guys, OCTAHEDRON is like a buck on Steam rn! A ryhthm-infused neon platformer with tons of unique mechanics. 94% positive user reviews, 85% on metacritic, and apparently it won a bunch of awards?? Even *I* think it's good — and I made it! Reposts appreciated 🥸 store.steampowered.com/app/434660/O...

Save 90% on Octahedron: Transfixed Edition on Steam

Surf through a pulsating, underground world on platforms pulled from thin air in this challenging, psychedelic, rhythm-infused action platformer that has you defying gravity to a pumping beat.

store.steampowered.com

Guys, OCTAHEDRON is like a buck on Steam rn! A ryhthm-infused neon platformer with tons of unique mechanics. 94% positive user reviews, 85% on metacritic, and apparently it won a bunch of awards?? Even *I* think it's good — and I made it! Reposts appreciated 🥸 store.steampowered.com/app/434660/O...

Save 90% on Octahedron: Transfixed Edition on Steam

Surf through a pulsating, underground world on platforms pulled from thin air in this challenging, psychedelic, rhythm-infused action platformer that has you defying gravity to a pumping beat.

store.steampowered.com

Hey! Wrapping up my current gamedev contract soon so I'm exploring what’s next.15+ years experience, gameplay, engine & porting to consoles. Also made my own games with custom engine. Seeking a team to work on cool stuff (Unity, GM2, C++, C#, Godot or other - I learn fast :) www.david-amador.com

Quest of Dungeons - a game I developed on a custom engine running on Wii U and Nintendo 3DSVizati a game made in XNA and later on a custom engine to run on iPhoneDesk workstation using a SteamDeck with a gameboy SDK development suiteA custom particle System editor made for a game

don't think i'll ever get warm with the kind of free form "have it your way" style of level & puzzle design that's so pervasive now, esp. (& surprisingly) with nintendo too; design that leans almost exclusively systemic, using "player expression" as a replacement for experiences authored with intent

The industry loves nothing, devours everything, and will never care for anything but its own growth. If we want a better games industry, it has to be about people. It has to be caring for people, building up people, supporting people, protecting people, empowering people, connecting people.

Chris DeRose@scratchyderose.bsky.social · last yr.

The cruelest and harshest lesson I’ve learned in life, and repetitively reminded of over and over and OVER again, is that while you can love and have a deep passion for the industry…at the end of the day, and most chances are, the industry won’t love you back…🙃

The trend has become that publishers want to see *so much more* than they used to before signing and funding, including - A half-finished game (not just a prototype with potential) - An existing community - Solid traction in terms of wishlists And at that point, what the fuck is a publisher for?

really love this idea! in addition to experts it would be great to have filter cards either as an addition or in place of expert cards, where the app would favor "recent releases", "games released last year", "obscure games", "short games", "games with 80+% positive steam reviews", etc.

Andy Robertson@geekdadgamer.bsky.social · last yr.

Let's fix game discovery together! Share our Ludocene app Kickstarter: 😍A dating app that matches you with games rather than people. 🃏A deck-builder that discerns your next favourite game. 🎓Get recommendations from experts you know and trust. www.kickstarter.com/projects/lud...