Minor update for #Lua #GDExtension, 0.8.1 is now released! - Fixed a long standing crash when using operator `#` with Variants (Dictionary, Array...) - Updated Lua to 5.4.8 and #LuaJIT to a newer commit - Construct Callables from Lua functions #gamedev #indiedev #indiegamedev #GodotEngine
Nati
@natinusala.bsky.social
Former libretro / RetroArch contributor and Switch homebrew maker. Godot and Swift enthusiast. Actually a potato.
2 344 688 € récoltés pour soutenir les actions de @mdmfrance.bsky.social ! 2 344 688 mercis pour cette édition hors norme de @speedons.fr ! 🫶🫶🫶
"AI driven development, where the code is generated by the machine and reviewed by a human, will therefore never be compatible with my brain." thomasorus.com/aidhd-ai-cod...
AIDHD - AI coding workflow as an exclusion machine
AI driven development, where the code is generated by the machine and reviewed by a human, will therefore never be compatible with my brain.
thomasorus.com
"Mario's Modules 2" is a new, very innovative #romhack by @rovertronic.com that completely reinvents the way you play #Mario 64. In this hack, you have to first track down, then combine and build Mario's moveset via modules! romhacking.com/hack/mario-s... #retrogaming #N64 #SuperMario #Romhacking
🚨🚨🚨 Launching Today!! 🚨🚨🚨 Our PowerPoint factory game set in Windows 95 is launching in a few hours!! Go wishlist Factory 95 on Steam! #indiegame #gamedev #factory95
I quit my corporate job two years ago to make games, and I’ve just released my first game! It's a Windows 95 themed automation game where you make PowerPoint factories. Check out Factory 95 on Steam. #gamedev #indiegame
Material Maker 1.6 is now available for download. It introduces controlled variations (a way of reusing subgraphs in different contexts and iterate on them), Aperture nodes ("wireless" communication in the graph) as well as many updates and bug fixes. rodzilla.itch.io/material-mak...
Material Maker 1.6
Material Maker is now available for download, with quite a few new features and improvements. And it seems williamchange has been carrying this release again. Thanks a lot to everyone who support this...
rodzilla.itch.io
ANNOUNCEMENT: I'm launching a news outlet for video game music! Check out nowplaying.cool, your new go-to spot for all things VGM. Every day, alongside my posts here, you’ll find the latest releases, the latest news, and interviews with composers! nowplaying.cool/welcome-to-n...
Welcome to NOWPLAYING – Video game music, curated daily
The name is Pierre, I'm a French journalist with a strong interest in video games—especially video game music (VGM). Online, I go by Peterline6, and I've been tracking new VGM releases for a while now...
nowplaying.cool
After years of requests, it's finally here 📖 A physical back-up of all my 60,000 game assets. Each page features a high fidelity print, perfect for analog developers. No more reliance on the web or the cloud. It's yours, forever. Available soon!
My free #Godot cheatsheet viewer plugin along with all +14 free cheatsheets are now available!! You can optionally buy the Ready-To-Go collection to support me and download all free cheatsheets in one go! qaqelol.itch.io/cheatsheet-v... #GameDev #Indie #GodotEngine #Free #Addon
A good read on issue management for open source projects, which matches the consensus among Godot maintainers. (Any patronymic resemblance to the author may or may not be fortuitous.)
Yeah, I've advocated for "it's just a number" regarding open issues too: fvsch.com/stale-bots
Texture, animate, and make lowpoly models all in one pixel perfect package! picoCAD 2 is out now on picoCAD.net ☺️ #screenshotSaturday #gamedev #pixelart
🎉 picoCAD 2 is out! 🥳 Model, texture, and animate - in a single lo-fi, easy to use package. GIF, GLTF, OBJ, and sprite sheet export. Available now on Steam and Itch! Check it out! picocad.net Thanks for boosting! ❤️ 🙏
An absolutely incredible add-on for anyone making shaders with Godot! Click different lines in your shader code and instantly preview the output at that point in the code.
I made an addon for you. Shader Line Previewer: A real-time variable inspector for Godot.
Pixel Composer 1.20.8 is here. New Gradient grid, Draw Shape 3D, Extends nodes, timeline improvement, and more. makham.itch.io/pixel-compos...
1.20.8 beta
Interface [Animation Panel] Add node animation summary bar. [Animation Panel] Alt drag key now duplicate keyframes. Key stretch change to ctrl+alt. [Animation Panel] Add value freeze indicator.…
makham.itch.io
Will this be the biggest Godot game release to date?
The Spire has finally reawakened. ⚔️ Slay the Spire 2 is out now in Steam Early Access!! New characters, enemies, environments, a co-op mode & more await you in this sequel to the iconic roguelike deckbuilder. Join the journey now to be a part of the Spire's next evolution!
Enjoying the For You feed? Give it a like ♡ to help more people discover it: bsky.app/profile/did:... The more people use it -> the more feedback we get -> the better we can make it for you.
Prince of Persia: The Sands of Time (2003) had over 750 animations for the Prince alone (when accounting for transitions). That was a huge number for the time.
Pixel Composer 1.20.5 is here. PBR Shader, 3D Preview, canvas, locale tools, and more. makham.itch.io/pixel-compos...
1.20.5 beta
Interface Add font scaling setting. Add locale manager for managing localization files. Slider input now accept array. Rotator box now display array data. Remove scale cap in for icon button. Mouse…
makham.itch.io
Officially announcing my next game, and it's about: ...driving a 4x4 in a Furniture Store 🤣 (physics-based precision driving in a mini open world mega furniture store) Please help spread the word and ☆WISHLIST ON STEAM☆ s.team/a/4135570
I forgot to make a new year post. So just this I guess. #pixelcomposer