everyone who expressed solidarity with us being laid off is gonna wishlist and buy our game, right? right????
Hey everyone. Things have been tough around here and they are about to get worse. I’ll probably need to make a bigger ask soon, but right now I’m asking for some help covering essentials. Next post has what I’m trying to cover. PP: @StellaSacco CA: $sacc No Venmo
Onion's back in triage at the emergency vet, fingers crossed nothing serious is wrong and I hate to ask again after yesterday's visit, but I can't pay for the care he needs without help. My PayPal is jeeyon.shim@gmail.com and my Venmo is Jeeyon-Shim. Every little bit helps, thank you so much <3
So with the news of the layoffs at KO_OP, I'm officially looking for work later this fall. I'm an experienced narrative designer that's worked on both sprawling open world stories and intimate cinematic narratives, even netting some award wins and noms. More details on my experience below!
Hey, about three months later I am still looking for work. I have done senior level work, I’m comfortable owning zones, writing cutscenes, and environmental narrative. Open to working in other mediums as well.
If anyone is looking to hire a Peabody and BAFTA winning senior writer, I am looking for work. I’ve got six years experience in games. Everything from indie to AAA. I am not married to staying in games. I am hoping to relocate to the Bay Area. I am keeping my ears to the ground.
some personal news: last week was my last day at Firaxis! I’m gutted to leave before Arc / Earthrise but there was an adventure I couldn’t refuse. More on that later—but for now I’ll miss everyone & getting to flex my research skills. Designing Civ’s narrative system has been such an honor.
Anyway! Applying for a couple of jobs I’ve seen this week but if you would like me to write for you/your project, please get in touch. I’m a versatile writer but I’m particularly great at dialogue and marketing copy. Plus I’m funny. But you know that. DMs are open or hit me up on LinkedIn
at dinner with friends tonight, mentioned how my team is a bunch of contemplative academic types and that whenever someone from a different department will have a zoom meeting with us they will sometimes think everyone’s video is frozen
games don't get made without us, and we deserve better. if you were laid off, please check out the hardship fund by @videogameworkers.bsky.social: uvw-cwa.org/hardship-fun...
Game Worker Hardship Fund
Who is eligible to apply for this fund?This fund is for game workers in the US and Canada impacted by record layoffs & other hardships in the games industry within the timeframe of January 2024 to the...
uvw-cwa.org
omg wait the last stuff I ever wrote for Civ got released and I missed it-- sengoku and heian Japan 🥲 civilization.2k.com/civ-vii/cont...
Brush and Blade Collection | Civilization VII
Explore new possibilities for your personalized empire in Civilization VII with the post-launch add-on content of the Brush and Blade Collection!
civilization.2k.com
Who were the Midway Blitz Border Patrol agents? Most were veteran immigration officers. blockclubchi.co/4eD8XMr
ANNOUNCEMENT Forget Starlight is a tabletop rpg set on an infinite feudal space station. Written by me, edited by @deptofmeteors.bsky.social. Out this summer with a print version available as well. More info here: enceledean.itch.io/forget-starl...
really excited to get my contributor copies of the fifth season rpg and gm kit! the latter features a scenario i designed and i’m so happy with how it turned out. i am such a fan of n.k.jemisin’s broken earth series, so this project was a real treat to be a part of
If anyone is looking to hire a Peabody and BAFTA winning senior writer, I am looking for work. I’ve got six years experience in games. Everything from indie to AAA. I am not married to staying in games. I am hoping to relocate to the Bay Area. I am keeping my ears to the ground.
installed a dwarf fortress mod that adds more gay dwarves to the game. happy pride
hi friends- we're looking to hire a progression designer on my team! we're remote friendly (1 onsite/year) and implementation skills are a must for this role. i absolutely love this team and game. i'm not the hiring manager, but my DMs are open for questions! job-boards.greenhouse.io/teamlfg/jobs...
Principal Progression Economy Designer
United States, Remote
job-boards.greenhouse.io
ACT TWO! AUGUST! AUGUST 6TH!
Ambrosia Sky: Act Two arrives as a free update on August 6th! ✨ Featuring: 📖 The truths behind the disaster 🪐 New locations to explore ⚙ A reworked progression system 🍄 New exo-fungus to discover 💜 Maeve is waiting Start Dalia's journey today at ambrosiasky.com