No other word has done more damage to the craft of writing in recent years than “content”. Even if you’re using the word “content” ironically, or as a cute little joke, don’t. When someone calls writing “content” they’re pissing on someone’s hard work & passion. “Content” is Technosatan’s henchword.
Nicolas Leme [he/him]
@nickleme.bsky.social
Indie Dev @StudioBravarda | Senior Gameplay Programmer @FortisGames 🇧🇷 EN | PT
Ter esperança em tempos como esse, é difícil. A indústria passa por momentos tenebrosos. A Double Fine existir é um milagre e continuar existindo pós Microsoft é completamente inacreditável. A chama da indústria de jogos se aquieta, diminui e quase se esvazia, mas não se apaga.
there isn't a problem with the game's industry. there's a problem with every industry and every publicly traded company. getting a "nice CEO who cares" or whatever won't fix anything until things are addressed at a more fundamental societal level. the system will always drive towards this behavior.
This has context. But it's also true without context.
Brazil has the juice
Game development is so funny because we have these grand visions of what we want to do but then get stuck spending hours on trivial things like making ESC close the correct UI element.
as soon as you actually try to make art in earnest it makes you so understanding and forgiving of everything else that gets made. every publishing or release is a miracle ordained by the holy spirit. I know brushes with death happened to get it to the public. what more can I ask other than you live.
To be clear, I don't care if it can truly be called FOSS. I just want a formally recognized, standard way to define what my projects stand for: - by humans for humans, - free of charge and any obligations, - welcoming human-made contributions. If that is no longer FOSS, give me something better.
Are there any standardized FOSS licenses, at this point, which forbid any "AI", or anyone using "AI", from touching the code?
se tivesse ganhado foi apenas um acidente eu tava feliz até
For all of these game devs that keep coming out saying, "well we had to use AI to generate placeholder images for our game otherwise it wouldn't work." I present to you, Slay the Spire II (The last one is my favorite)
Gaming stocks are dropping today after Google's rollout of Project Genie, an AI tool that lets users create and explore virtual worlds for 60 seconds. This is the result of a market that does not understand how video games are made. Allow me to suggest that the Street read Blood, Sweat, and Pixels
WAGNER MOURA É MELHOR ATOR EM DRAMA O GLOBO DE OURO É NOSSO DE NOVO BRASIL BICAMPEÃO NO GLOBO DE OURO AAAAAAAAAAAAAAAAA 🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷 #GoldenGlobes
uhul! @brasil.gov.br e tal, agora vamos cuidar direito dessa regulação do streaming????
‘THE SECRET AGENT’ has won Best Non-English Language Film at the Golden Globes See the full winners list: bit.ly/GlobeWins26
The limiting factor in shipping indie games isn't the engine - it is the willpower and/or life situation of the developer(s).
At about $60K that's about 128 million graduate team indie games, at $150K about 500,000 small indie games, at $300K about 250,000 mid-size debut indie games, or at around $950K about 110,000 indie games by a team of more experienced devs. There are a total of 110,000 indie games on Steam.
Mark Zuckerberg’s gamble on the "Metaverse" has lost his company more than $77 billion.
Everything about making video games is harder than you think.
Extremely Powerful Capybaras is on consoles now~ Still really cool seeing my art on the title screen.
Please god learn the difference between "This isn't good" and "This isn't for me, or something I enjoy"
It's got enough room for me & the whole squad ⚔️
repost if this is appropriate seating for your sona 🥴
In love with this light pass that @mabeldoes3d.bsky.social did today on our lookdev scene 💡 VoxelGI, what a game changer Btw we really recommend @brackeys.com video on how to do lights in #Godot, It really helped us figure it all out! www.youtube.com/watch?v=aRdi... #indiegame #indiedev
Flag? Math + Logic. Wind? Math + Logic. Rainbow pattern? Math + Logic. Game? Replicube (out now)
@yann-lemos.bsky.social has been my game development partner throughout my career; there is no one I trust more. He's a multi-talented developer, an excellent teacher and a dear friend. Go visit his Patreon!
I'm now offering #GameDev mentorships through Patreon! I love teaching and I'm hyped to share everything I’ve learned from 10 years of making games and 5 years of running my own indie studio. 👉 www.patreon.com/yannlemos_ Feel free to DM me if you're interested!💙 #IndieDev #Godot #IndieBR
IMPORTANT ⚠️ a Boteco has appeared in your timeline You must sit down, drink some beer and eat pastel Art by the amazing @mabeldoes3d.bsky.social So good to be going back to our internal projects 💙 #indiegame #indiedev #indiebr #blender #Godot