Nico, Indie Game Encyclopedia
@niconickname.bsky.social
(She/They) 🇪🇸🇳🇱 Hi! I'm a 26yo Spanish Game Design student from the Netherlands(HKU), and an amateur writer/things-doer :3 I love indie games, ranting about indie games/game design, and absurd comedy/horror Check out my itchio! https://niconickname.itch.io
Bluesky marketed itself as an AI-free platform only to give into it once artists had settled in and re-built their following.. I hope everyone realizes how frustrating this is, instead of suggesting that artists should just delete their accounts and jump platforms again
[untitled games event] #10: "tightrope of hope" Join us on Sun 11 Oct 2026 for the last UGE this year, an evening of games and talks about interconnection even in isolation, and a “readiness for the marvelous.” 1630-1900 Tussen de Bogen 46 free + byob buttondown.com/untitledgame...
Sun Oct 11 | [untitled games event] #10: "tightrope of hope"
Soul Injector Commando + Records of Babel + Kippen + NOCLIP + Rotterdam playground design
buttondown.com
When I am attempting to carouse in Frederick Ursine's most delectable Italian dinnery, and an apparition of Gilded Frederick forms before me, accompanied by a strident cry: (I was going to put a picture of golden freddy edited to look fancy but realised he literally already wears a top hat)
you ever see a past post you made and nod along like "yeah so true"
A Cassandra's curse situation where every time you tell a joke, nobody realises you are telling a joke and acts very confused (Based on real events from my highschool years)
I'm Dave, sometimes D, they, indie game dev near tokyo, nonsense poster, abstract geometry appreciator, mixolumia creator, indebted to lesbians, secret ui/ux contractor, bleep bloop musician
WE DID IT. What a weekend it was, thanks for coming to the party. Love to everyone who joined in to play, chat, share, and make games together. We’re still unpacking and rolling out back to normal life but wow. Magical. All the photos and recaps: buttondown.com/untitledgame...
untitled games event weekender recap
WE DID IT. What a weekend it was, thanks for coming to the party. Love to everyone who joined in to play, chat, share, and make games together. We’re still...
buttondown.com
The Women in Games Awards are being held today, and I'm a finalist! Wish me luck, as i wait to find out if I'm officially the best at communicating game info to people who play games!
I'm a finalist for the Women in Games Awards 2026. I'm nominated for Comms Impact for Access-Ability! Congrats to my fellow finalists for this year!
Folk animations in Hidden Folks 2; how we make 'em in Godot #gamedev #godotengine
Also a friend told me she consulted my godotcon talk to check how to do something with window nodes, I feel so acomplished :3
Coming back from the Undertale Determination Symphony. Hearing some of those songs on stage blasted me back to the past being 15 and playing Undertale for the first time. It was quite a wonderful experience :) Anyways ever notice symphony is made up of "simp" and "phony", what's that about
Hey all! Me and some friends just made a game for Godot Wild Jam 97! Would love if you guys could check it out and let me know what you think of it! captcronch.itch.io/critter-carn...
We are so excited to announce the first [untitled games event] weekender: a prototype festival. 3 days of experimental games and playful arts in Amsterdam. 20+ games and a full program of workshops, talks, and collective playthroughs. Free and BYO. Details: buttondown.com/untitledgame...
in the future instead of trying to explain la-mulana's sense of humor to people I'm just sending them this gif
I made the classic game designer mistake today of not considering "What if the player does literally anything except click on the thing I want them to click then do absolutely nothing else". The free will pitfall, always tricky.
Genuinely yesterday in the morning I felt a sudden unexplainable sharp pain on my neck, and only later in the day did I learn it was the Charlie Kirk shooting anniversary. Kinda spooky honestly
I'm not sure why people use ":/", it never really seems to go down well, does it? I feel like it tend to come across as being smug/sarcastic, even when it isn't intended to be
She/Her, as in Sherlock Holmes/Hercule Poirot
Here is my Gamescom in a bit better lighting, I was quite happy with it ^-^
our team on the ground at gamescom report that there's a famous dog wearing sunglasses and little doggy shoes in attendance