[eve]

@ninehydras.dev

🎮 Senior World Artist @bungie.net - Marathon, Destiny 2 🧪 Indie Horror Game Dev - making Hollow Doll ♾️ Witchcraft and Androids 🏳️‍⚧️ haunted sapphic girl 🐇 33 [she/her] 🌐 ninehydras.carrd.co [opinions are my own]

i feel like my thoughts on the matter have been pretty clear from the word go, but just in case: the moment i think automating creativity out of existence is a good idea is the day i've been unceremoniously replaced by an evil lena that has bad opinions. (put another way: i'll never use gen ai)

Since 1996, the business models of Silicon Valley are largely based on legally protected unaccountability, enforced world-wide through US dominance. Generative AI is both a product and an escalation of this model: It's unaccountability as a service

I'm sad to say I was affected by the Bungie layoffs today too - while I was only a contractor, the capture work I did with them was some of the most consistent income I had. While I'm scrambling to figure out what's next, our GFM from earlier this year is still up: www.gofundme.com/f/help-zoe-a...

Donate to Help Zoë and Saoirse get back on their feet, organized by Zoe Wolfe

Hey, I’m Zoë. My girlfriend Saoirse and I have been stuck in a really tight posi… Zoe Wolfe needs your support for Help Zoë and Saoirse get back on their feet

gofundme.com

Marathon - early pinwheel The Pinwheel. An iconic location in-game, we helped Bungie find its unique identity. Team: Design Director: Floris Didden These artworks by: Concept Designer: Josephine Pallus Lead Designer: Christoph Stryczek Client, Copyright: Bungie

Marathon - early pinwheel concept art

The Pinwheel. An iconic location in-game, we helped Bungie find its unique identity.

Team:
Design Director: Floris Didden
This artwork by:
Concept Designer: Josephine Pallus


Client, Copyright: BungieMarathon - early pinwheel

The Pinwheel. An iconic location in-game, we helped Bungie find its unique identity.

Team:
Design Director: Floris Didden

This artwork by: 
Lead Designer: Christoph Stryczek


Client, Copyright: BungieMarathon - early pinwheel

The Pinwheel. An iconic location in-game, we helped Bungie find its unique identity.

Team:
Design Director: Floris Didden

This artwork by: 
Lead Designer: Christoph Stryczek


Client, Copyright: BungieMarathon - early pinwheel

The Pinwheel. An iconic location in-game, we helped Bungie find its unique identity.

Team:
Design Director: Floris Didden

This artwork by: 
Lead Designer: Christoph Stryczek


Client, Copyright: Bungie

"Game dev is one of those jobs you only do when you really want to. It's not going to make your parents proud, you're unlikely to get rich in an industry that lays off people for making superhits, and its a demanding & confrontative job. Why would you let a machine do the thing you're here to do?"

Austin Wood@woodwould.bsky.social · 2mo ago

I spent the last few months talking to over 30 game developers about generative AI. It began as a sort of interview survey but became a pretty comprehensive collection of arguments against the technology altogether. www.gamesradar.com/games/why-so...