i feel like my thoughts on the matter have been pretty clear from the word go, but just in case: the moment i think automating creativity out of existence is a good idea is the day i've been unceremoniously replaced by an evil lena that has bad opinions. (put another way: i'll never use gen ai)
[eve]
@ninehydras.dev
🎮 Senior World Artist @bungie.net - Marathon, Destiny 2 🧪 Indie Horror Game Dev - making Hollow Doll ♾️ Witchcraft and Androids 🏳️⚧️ haunted sapphic girl 🐇 33 [she/her] 🌐 ninehydras.carrd.co [opinions are my own]
Since 1996, the business models of Silicon Valley are largely based on legally protected unaccountability, enforced world-wide through US dominance. Generative AI is both a product and an escalation of this model: It's unaccountability as a service
Just popping in to say that i've been involved in the Siren Head movie deal from the start, and i'm really excited for any potential film, ESPECIALLY with Zach Cregger and Brian Duffield writing / directing
I'm sad to say I was affected by the Bungie layoffs today too - while I was only a contractor, the capture work I did with them was some of the most consistent income I had. While I'm scrambling to figure out what's next, our GFM from earlier this year is still up: www.gofundme.com/f/help-zoe-a...
Donate to Help Zoë and Saoirse get back on their feet, organized by Zoe Wolfe
Hey, I’m Zoë. My girlfriend Saoirse and I have been stuck in a really tight posi… Zoe Wolfe needs your support for Help Zoë and Saoirse get back on their feet
gofundme.com
my role wasn't impacted.. thank you for the kind messages, i don't have a lot of words to talk about today yet
Front Mission 2's window color configuration menu is still the most romantic thing i've ever seen in a video game
Marathon - early pinwheel The Pinwheel. An iconic location in-game, we helped Bungie find its unique identity. Team: Design Director: Floris Didden These artworks by: Concept Designer: Josephine Pallus Lead Designer: Christoph Stryczek Client, Copyright: Bungie
Vandal shells are troublemakers: Off-market, kit-bashed proprietarily RUNNER-centric tools of chaos.
Going to start a thread of all the areas I worked on for Marathon <3 <3 first up: bioresearch #MarathonTheGame #Marathon
"Game dev is one of those jobs you only do when you really want to. It's not going to make your parents proud, you're unlikely to get rich in an industry that lays off people for making superhits, and its a demanding & confrontative job. Why would you let a machine do the thing you're here to do?"
I spent the last few months talking to over 30 game developers about generative AI. It began as a sort of interview survey but became a pretty comprehensive collection of arguments against the technology altogether. www.gamesradar.com/games/why-so...
wow its trans awareness week. be aware of me and my cute little drawings
"We already live in a world where you walk outside and there are billboards and signs that are obvious AI slop. That’s become part of our visual reality. To me, generative AI feels less like innovation than a symptom of a broader cultural and economic rot." I like this kid.
With a record-breaking A24 directorial debut under his belt at age 20, Kane Parsons doesn't see a place for AI in Hollywood's future.