Nisha Devasia

@nishadevasia.bsky.social

PhD @ UW studying meaningful game experiences | prev. SWE @ Twitch. MIT '21, game credit on God of War: Ragnarok | https://ndevasia.github.io

I'm not at PAX this year, but if someone goes to the FF7 panel PLEASE REPORT BACK! I have somehow managed to miss both PAX AND TGS due to poor planning and I am very sad about this... (In compensation, I immediately dropped an obscene amount of money on the Revelation Collector's edition :P)

tl;dr: Accepted to @chiplay.bsky.social: presenting the SAVEstate method, a data collection method (and accompanying tool) for naturalistic in-situ player reflections. arxiv.org/abs/2607.17128 I've briefly mentioned the tool I've been working on for annotating gameplay on here. It's real now! 🧵

SAVEstate: A Method for Documenting Player Reflection in Digital Games

In recent years, interest in eudaimonic player experiences (PX) - concerning reflection, meaning-making, and personal growth - has increased. However, most games user research methods are not well-sui...

arxiv.org

I don't think we have a lab bsky so gonna put this here... Ari did a new version of the lab sticker with our newer lab members! Clockwise, starting at 12: Jin Ha, Jason, Emmi, Johnny, Marc, me!, Lidia, Michele, Runhua, Alex, Dany, Lane, Nisha. It's so cuuuute.

Chibi style cartoon illustrations of members of the UW GAMER (Game Research) Group in a circle around the lab logo.

My (very personal) essay about FF7 is live in this special issue :) it was an extremely life affirming exercise to write this! Thank you to The Well-Read Game authors and Play Story Press for giving me the opportunity to publish it! drive.google.com/file/d/1s-vh...

Well-Played-V15-N1-7.pdf

drive.google.com

Matthew Farber@docfarber.bsky.social · last yr.

📣 Play Story Press is accepting submissions for a special Well Played journal issue based on the theories and techniques proposed in Tracy Fullerton @kinojabber.bsky.social and my book, The Well-Read Game (The MIT Press). playstorypress.org/2025/06/16/w...

Not into the AI-generated podcast summaries of #chi2026 paper sessions – that authors *cannot* opt out of. But was thinking that perhaps this could make papers more accessible to the general public. Turns out the AI-podcasts are only available to ACM premium members... wtf...

Landing page for the AI-generated summary podcast for the "Identity, Culture, and Games for Social Impact" session at CHI. The top menu bar displays that this is the "Premium Edition" of the ACM digital librarySame landing page for the "basic edition" of the ACM digital library. The basic edition is free, but also offers no access to the AI-generated podcast summaries.

Just wanted to "so true" re. @stolisomancer.bsky.social's Geekwire article on my paper, specifically: "Video games often have a positive impact on the people who play them. That impact simply doesn’t get a fraction of the press of gaming’s various downsides." Thanks for writing about this!

@geekwire.com · last yr.

Trending: From stress relief to self-discovery: UW researchers reveal the deeper impact of video games https://www.geekwire.com/2025/from-stress-relief-to-self-discovery-uw-researchers-reveal-the-deeper-impact-of-video-games/

How do video games shape who we are? HCDE & @ischool.uw.edu researchers found that 78% of gamers reported life-changing experiences from play—from coping with stress to building identity. Findings will be presented at @chiplay.bsky.social later this month. www.washington.edu/news/2025/09...

Q&A: How video games can lead people to more meaningful lives

UW researchers discuss their study which surveyed 166 gamers about how video games sparked meaningful changes in their lives.

washington.edu

There's an article about this paper now! Especially in the ✨current political climate✨, I try to remember what games (especially FF7) have instilled in me: hope in times of despair, and that fighting back can defeat the bad guys and their systems of oppression. www.washington.edu/news/2025/09...

Q&A: How video games can lead people to more meaningful lives

UW researchers discuss their study which surveyed 166 gamers about how video games sparked meaningful changes in their lives.

washington.edu

Nisha Devasia@nishadevasia.bsky.social · last yr.

It's probably early to be posting for #CHIPLAY2025, but I'm excited about this paper! arxiv.org/pdf/2507.18084 tl;dr Players sometimes have very personally meaningful or eudaimonic gaming experiences and we investigated what kinds of effects people reported those experiences had on their lives.

The folks who manage our building put a flyer in the elevator every week. Along with the weekly weather and notes about building rules being broken, they often add a quote. This is one I snapshotted a few weeks ago:

Cropped photo of a flyer. Black text on white paper with a shine and a light reflection of the photographer behind. The top lines mention trash room, dumpster, and “Thank you for your cooperation.” The text below reads: “To do the useful thing, To say the courageous thing, To contemplate the beautiful, That is enough for one man’s life.” - T.S. Eliot

Mainstream pundits have instantly sanitized and ignored Charlie Kirk's core political project and its impacts. He has been remembered by the mainstream press as someone they merely disagreed with, a debate me-guy whose words and actions had zero consequences: www.404media.co/charlie-kirk...

Charlie Kirk Was Not Practicing Politics the Right Way

The mainstream media seems entirely uninterested in explaining Charlie Kirk's work.

404media.co

“The problem that Democrats actually need to solve is how to effectively message in an information environment that is designed from the ground up to benefit reactionary narratives. If they don’t figure that out, they’ll end up… dreaming up middling solutions to non-existent problems.” Great article

Peter@notalawyer.bsky.social · last yr.

My latest newsletter is a response to @jerusalem.bsky.social on the politics of immigration, and why ticky-tack policy solutions won't save Democrats.

Recorded my CHI PLAY presentation video, realized I was wearing my "whiskey is liquid sunshine" shirt the whole time, wondered if I should rerecord it to *not* memorialize me looking like an alcoholic into ACM YouTube for posterity, then gave up and uploaded it anyways

New preprint! A Crowdsourced Megastudy of 12 Digital Single-Session Interventions for Depression in American Adults What's the best way to help someone overcome depression with just 10 minutes of their time online? We ran a trial (n=7,505) testing 12 diverse interventions. osf.io/preprints/ps...

Bild

8. This has been a short and honestly rather peevish thread, so if you want read more that has been written in a more equanimous tone, here's a short piece that I coauthored a few years ago, precisely about how we deal with this kind of duplicity.

To Fight Misinformation, We Need to Teach That Science Is Dynamic

Science is a social process, and teaching students how researchers work in tandem to develop facts will make them less likely to be duped by falsehoods

scientificamerican.com