Pascal

@pascaliensis.bsky.social

Bayesian librarian & attribution historian Boolean engineering since 1995 P&RP my own : about citation, information literacy & tabletop role-playing games «Citez-vous les uns les autres»

Great news: the talks from Jubensha Con are now available online for FREE! Big thanks to our amazing speakers for agreeing to this, and to Joe Strickland at @chronicinsanity.bsky.social for producing the videos. A lot of much bigger and more expensive conferences don't do this – but we just did.

Jubensha Con 2026 - YouTube

The talks given at JubenshaCon 2026 Find out more about the convention at https://jubenshacon.com Buy jubensha from: https://jubensha.co.uk https://www.suspe...

youtube.com

Speaking of #TTRPG creator credits, It's always been our practice to include creators' names on our covers. And did you know one of the authors receiving equal billing on this 1982 RuneQuest box—alongside such luminous names as Stafford, Perrin, & Petersen et al—'Hoffman', was a 12 year old kid?*

Chaosium's RuneQuest 2nd edition's Borderlands (1982) box cover with Hoffman credit circled

Across 121 unfamiliar strategy games, decisions from more than 1,000 participants were closely matched by a one-step-ahead “Intuitive Gamer” model, suggesting people use a few quick simulations to tackle the unknown. doi.org/hcbwfx

Scientists invent new board games to reveal how we tackle the unknown

Playing board games can be fun, challenging, infuriating and a great way to pass the time. They can also help scientists understand how we solve new problems.

phys.org

If google’s AI is so capable as to outperform programmers, why not use it to fix chrome’s alleged XSLT vulnerabilities instead of breaking every XML website? If google’s so-called AI scientists are so smart, why didn’t they think of that?

OpenAlex just launched OpenAlex Query Language (OQL) in *alpha*. This is a powerful and expressive query language that allows you to run queries you couldn't do before. I think evidence synthesis is definitely one of the big use cases as you see big improvements e.g proximity, nesting and/or etc(1)

BildBild

vingt ans que marion montaigne est une génie, et ce nouveau post de blog restera dans les annales. à lire et faire lire à TOUT LE MONDE, surtout aux collégien·nes dont les cours de bio sur la reproduction racontent N'IMPORTE QUOI. tumourrasmoinsbete.blogspot.com/2026/07/la-f...

La finale Ovule VS Spermato

Voici une longue note. Avant de me sauter dessus dans les commentaires, prière de jeter un oeil sur la bibliographie, qui a été toute aus...

tumourrasmoinsbete.blogspot.com

My local group has fallen hard for prompt games, the GM-less, deal-a-deck kind. Playing them this spring, I kept circling the designer's question: how does so little do so much? The game that first taught me the shape of an answer is Alex Roberts' (@helloalexroberts.bsky.social) For the Queen. 1/🧵…

For the Queen: a Design Appreciation

On the craft around the prompts, and why Alex Roberts’ little deck seems to run itself. Most summers I give myself a creative project: some corner of game design I want to understand by making someth...

dyvershands.com

How do we calculate loss of written works? A depressing but important new study notes that "the loss was far greater than scholars once thought. Researchers estimate that up to 60% of medieval literary works and more than 95% of the manuscripts that once carried them have disappeared over time." 📜🖋️

Up to 60% of medieval texts and 95% of manuscripts have vanished, study finds | Archaeology News Online Magazine

A new study estimates 60% of medieval texts and over 95% of manuscripts were lost through centuries of copying and destruction.

archaeologymag.com