Forgemaiden, Sorceress, Sweetheart

@phantasmacora.bsky.social

this is mostly going to be a game dev account now! my "personal"ish account is elsewhere mechanoid girlbeast. six arms reaching, seven spans tall. she/her; she/it if your gender is cool and interesting

plotting and planning for roguelike combat system. i'm trying to devise a backend that will let me do things like have certain rapid-fire weapons where instead of calling each individual shot the user just has "pull trigger" "release trigger" "swap targets" as interface, and bullets fire separately

i have an idea for how to do paths for these in the actual game- instead of linear roads, you place points of interest around them. other buildings, the road points along the edges, etc.. then you organically run a net of paths between all of these. they'll end up going through every which way.

Bild

Current plan; WEAK state still a thing, but to trigger an Execute, you just hit them once with Lucky. I'm very unhappy with how much I was able to make use of the long weekend. Seems like I could never just focus. Guess that's the ADHD? Still new to this. I hear working out helps. #CherubDev #UE5