A video about KITR's Memorial Museum, and more youtu.be/QHAfvHOEJAw
KITR's Memorial Museum
YouTube video by PITR
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The KITR Memorial Museum is now open for community content submissions. We're looking for art, memes, videos, 3D models and any other content featuring KITR, new or old. forms.gle/4RM4wh6C2vbe...
I have some devastating news to share... The museum is available on VRChat (VR not required) at: pitr.dev/project/museum
I have decided to share my pou plush collection with the world. #pou Let me start with the 3 most generic pous I own. As you can see from the second picture, two of them have suffered some damage.
As part of the enemy code rewrite, I've been working on a Behavior Tree system. Combined with our Timeline, it can be very versatile. These tools make complex behaviors a lot easier for us to manage, and will help modders create new enemy types. 1/X #screenshotsaturday
I made a behind-the-scenes video for the newly revealed ULTRAKILL Firestarter weapon and gasoline, explaining how they work based on a voxel collision system to keep performance costs low. The Video - youtu.be/s6W5w-zq11s #screenshotsaturday #ultrakill
ULTRAKILL Gasoline: Behind the scenes
ULTRAKILL - http://devilmayquake.com/Me - https://pitr.dev/Music - https://redherringproject.bandcamp.com/track/super-digital-suicide0:00 - Intro0:16 - Damag...
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Mannequins used to remain stationary after clinging to a wall or ceiling, but now they're able to crawl around, as well as climb on by themselves youtu.be/623Z4sseGqk
ULTRAKILL | Mannequin Wall Crawling
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I finally took some time to rewrite the somewhat dated and limited tram system in ULTRAKILL youtu.be/niwV9cJUH9o
ULTRAKILL | Rewritten Trams
ULTRAKILL trams are about to become more flexible.0:00 - old system0:10 - rewriting trams0:29 - creating a tram track0:51 - new systemULTRAKILL - http://devi...
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I've been fleshing out the timeline, embeds, and the post thread view. It's fascinating to learn how Bluesky actually works, as opposed to what my expectations were.
I've started developing a new Bluesky app in Flutter. My goal is for it to be cross-platform, supporting at least Windows, Linux, and Android. Plus, it's a good excuse to do more flutter :^)
I've started developing a new Bluesky app in Flutter. My goal is for it to be cross-platform, supporting at least Windows, Linux, and Android. Plus, it's a good excuse to do more flutter :^)