Raze and Rebuild Studio

@razeandrebuild.bsky.social

A new indie co-op studio that is rising from the ashes of the games industry. Founded by Tanya DePass, Tarja Porkka-Kontturi, Laura K Buzz, Ian Schreiber & other devs, creatives and leaders in the industry as members and advisors.

Can't wait to chop it up with you @samanthabeart.bsky.social !! Y'all better come through for our conversation! #PAXWest

Samantha Béart is cooking…@samanthabeart.bsky.social · 2w ago

PAX West is coming right up and It Takes A Village LIVE! is returning with special guest Tanya DePass aka @cypheroftyr.bsky.social 🎉 We will also have a Q+A portion for attendees, so you definitely will not want to miss this! I’m thrilled to have Tanya as a guest at PAX! See you there!

He is a veteran of PopCap and Z2, where he designed mobile casual games such as Plants vs Zombies Heroes and Paradise Bay. He was a Design Director for WB games and also was the Head of Game Design and Product for Machine Zone and their hardcore 4x game suite.

He has worked in and around startups with a background spanning consumer technology, fintech, and media, and has consulted on operations, project management, and internal tooling for companies and C-suite executives across those industries.

Ned is a member of SAG-AFTRA, Actors’ Equity, and The Television Academy (in both the producer and performer peer groups). As a founder, Ned launched Audition Cat, a career-management platform for professional actors, and Charging Moose Media, his audio-visual production company.

They were a writer and designer for Monolith Productions, where they contributed to the development of the Nemesis System until the studio closure in 2025. Most recently, they worked alongside Warren Spector on an unannounced project at OtherSide Entertainment.

Ellie's work has been recognized by SXSW, Gamescom, International Serious Play Awards, and the Unity Creator Challenge. Outside of games, their writing has been published in Elegant Literature magazine and The Game Narrative Kaleidoscope anthology.

Over the past 25 years, Brazilian illustrator Claudio Pozas has worked on hundreds of TTRPG's, CCG's, and boardgame products. His portfolio includes work for Dungeons & Dragons, Star Wars, Marvel and the Witcher among other properties.

Optimist: The cup is half full Pessimist: The cup is half empty Technical Artist: The cup you have in mind might seem really simple, but there's basically no way to fill it without imposing some extremely counterintuitive limitations on the shape of the cup, or melting your GPU.

Mar Hicks@histoftech.bsky.social · 4w ago

Optimist: The cup is half full Pessimist: The cup is half empty Historian: The cup can teach you a lot of things that you do not want to know