Robin ✨💥✨

@robinvfx.bsky.social

🧙 Senior VFX Artist @ Fool's Theory GameDev | Archery | Worldbuilding | Binge-watching tv shows artstation.com/r0i3in

Little fun project in hlsl! ✨Stateless Particles✨ Idea is to get super cheap particle system that we can place freely in the environment but not exclusivley for that. Basically we have a stack of quads as a static mesh, and a vertex shader that makes them behave like particles.

As I am currently wrapping up this portfolio project I wanted to share with you the different iterations on this effect. From a super slow cast and bad payoff to a quick and punchy spell. Thanks to the #RTVFX discord community for giving valuable feedback and setting me on the right track. 🙌 #ue5

One thing that is sometimes hard is catching the right timing for the camera shake in my VFX, it usually means a lot of back and forth. So today, I built this little tool to sync the shake with the particle system directly in the editor. Hoping this speeds things up! #rtvfx #gamedev