Last year, miHoYo copied my puzzle game Ouros in Zenless Zone Zero. Because they are a recognized, billion-dollar studio and my game isn't well known, some people are now assuming that their version is the original, and mine is the clone. I hope this video clears that up.
Richard "Superpig" Fine
@superpig.bsky.social
Building things @ Unity; cooking other things at home.
I’m finally trying out Clair Obscur: Expedition 33. Initial thoughts: First thought: The prologue is a very interesting demonstration of “show don’t tell,” and very effective at setting up the motivation for the story.
Unity 🤝 Epic Games Developers around the world will be able to bring their games to Fortnite while Unity’s cross-platform commerce platform is coming to @unrealengine.bsky.social soon. When ecosystems are open, everyone wins!
Giant Bomb lives! Fandom has sold the site to us and it is now fully independent and employee-owned. We'll see you all on Tuesday for the Giant Bombcast. For more info right now, head over to www.giantbomb.com/join
🚨 Unite 2025 Call for Proposals is LIVE! 🚨 Want to be on-stage at Unite? This November, we’re heading back to Barcelona and we’re looking for Made with Unity creators and Unity experts to speak! Submit by June 3 to be considered. Apply now 👉 unity.com/unite #Unite2025 #GameDev
What's your approach to rewarding yourself for small accomplishments - completing a chunk of work, finishing cleaning the house, hitting your step count every day for a week, etc?
Reading the latest QC, I can only hope that @ass.golf is setting up for a "the whole Dang tech portfolio" joke in the near future. Unless it already happened and I missed it.
"Built entirely on Unity 6, the project has helped the team improve the performance and stability of the engine." Read the full @nintendoinsider.bsky.social feature on Survival Kids from @konamina.bsky.social: on.unity.com/3Yh1rxW
Unity Behind Survival Kids On Nintendo Switch 2 | Nintendo Insider
Konami Digital Entertainment has revealed Survival Kids as a Nintendo Switch 2 exclusive, expanding on the original Game Boy Color game’s spirit of adventure.
on.unity.com
Unity has made its second game! Titled: Survival Kids 🧐 Read the press release investors.unity.com/news/news-de... 👀 Watch the Trailer www.youtube.com/watch?v=1uGR... #unity3d #gamedev
Unity has updated their DOTS Samples repository with two new documents: "Misconceptions about DOTS and Entities" and a performance checklist. They are a great read and a first step towards undoing the misunderstandings DOTS caused. Find them linked in the ReadMe here: github.com/Unity-Techno...
GitHub - Unity-Technologies/EntityComponentSystemSamples
Contribute to Unity-Technologies/EntityComponentSystemSamples development by creating an account on GitHub.
github.com
There are times when "we don't need Office subscriptions, we have Google Workspace" sounds reasonable, and then there are times when you try to do something in GWorkspace and you realize just how far behind Office it actually is. (Today's challenge: a mail merge).
I’m finally watching the newer seasons of The Dragon Prince, and they did a Twin Peaks bit, and I’m cracking up.
Chair Stop-Motion 🪑💨 Made with 444 pictures taken over 10 days
We recently spent a week jamming on the #Unity API documentation. I wrote a little report about it: discussions.unity.com/t/api-docs-q...
API Docs Quality Week, December 2024
Unity is a powerful game engine, but that power is not very meaningful if you cannot figure out how to use it. That’s why one of the most important aspects of Unity is its documentation. There are a l...
discussions.unity.com
I think Vancouver might be the most efficient airport I’ve ever experienced.
The thing about “Call of Duty: Black Ops” being abbreviated to “COD BLOPS” is that it sounds like a fish with the shits.
Phew, it's been a long, long trip, but Caves of Qud 1.0 is finally out there. Hope you all, new and old, enjoy the ride! steamcommunity.com/games/333640...
Steam :: Caves of Qud :: Caves of Qud 1.0 OUT NOW!
A monumental milestone, but more to come…
steamcommunity.com
Bluesky just hit 21m users! as promised: please enjoy this very good hog bsky.app/profile/kris...
May I please have a picture of a pig when it reaches 21million?
I keep trying to give it a fair chance, but I remain convinced that MSBuild is an absolutely awful piece of technology. It is a damn shame that the .NET ecosystem has built so much around it because as a result I don't see it improving any time soon.
I wrote a long essay about my late wife Takako and me. I think it's kind of a bittersweet love story. It's the first long piece I've written for public viewing. Hope it resonates with you. nobogasawara.substack.com/p/still-life
Still Life
The End
nobogasawara.substack.com
I'm begging you, small game developers, do not silo all feedback, info, workarounds, etc into discord. The fraction of folks who know where to look, or even want to join are so small. Joining a discord for every game I'm playing just to see if a patch is coming is driving me up the wall.