On July 6th, Microsoft laid off 50% of id Software. Among these cuts were folks like John "Jebus" Roberts, a principal engine programmer on the id Tech engine. For 15 years, Jebus supported the games you love. #SaveGameWorkers by telling Microsoft to end their cycles of layoffs: shorturl.at/5ruBE
Colin Geller
@teamcolin.bsky.social
Laid off Principal Concept Artist at id Software Working on DOOM: The Dark Ages https://www.artstation.com/colingeller
Completed a new digital photo study over the weekend! This time no clouds, just the open road during golden hour in Texas! Even the urban spraw can have its beauty at times... Check it out on artstation! www.artstation.com/artwork/K3NzPr #painting #art #study #practice #gamedev #texas
Photo Study - Golden Hour Highway, Colin Geller
Cloud-free digital painting study of a photo I took a while back! . I love painting clouds however its ok to take a break! Texas has amazing clouds, but also sometimes there are no clouds. A nice gold...
artstation.com
Completed a new digital photo study over the weekend! This time no clouds, just the open road during golden hour in Texas! Even the urban spraw can have its beauty at times... Check it out on artstation! www.artstation.com/artwork/K3NzPr #painting #art #study #practice #gamedev #texas
Photo Study - Golden Hour Highway, Colin Geller
Cloud-free digital painting study of a photo I took a while back! . I love painting clouds however its ok to take a break! Texas has amazing clouds, but also sometimes there are no clouds. A nice gold...
artstation.com
New Photos Study based on a shot I got last year while leaving one of my favorite neighborhood spots!! Took way to long/several hours here and there over an extended period of time but I am glad its done. Remember to take time to create for yourself! www.artstation.com/artwork/RKAw6A
Photo Study - Water Tower Sunset, Colin Geller
Based on a photo I took with my cell while leaving a favorite neighborhood spot sometime late last year. This is a composite of a composition + color from a different photo of the same cloud formation...
artstation.com
New Photos Study based on a shot I got last year while leaving one of my favorite neighborhood spots!! Took way to long/several hours here and there over an extended period of time but I am glad its done. Remember to take time to create for yourself! www.artstation.com/artwork/RKAw6A
Photo Study - Water Tower Sunset, Colin Geller
Based on a photo I took with my cell while leaving a favorite neighborhood spot sometime late last year. This is a composite of a composition + color from a different photo of the same cloud formation...
artstation.com
I'll be at #GDC2026, talking about #DOOM rendering. Hit me up if you see me around! schedule.gdconf.com/session/rip-...
Rip & Tear: Breaking Down the Rendering of 'DOOM: The Dark Ages' | Agenda | GDC Festival of Gaming
We'll present a breakdown of how a typical frame is rendered in idTech 8 and DOOM: The Dark Ages, which was developed by id Software and released in May 2025 on Xbox Series X|S, PlayStation 5 and PC t...
schedule.gdconf.com
Howdy! For the first time in over a decade I'll be heading back to San Francisco for GDC this year! ⭐ I'll be in town from the 9th-13th 🗓️ ⭐ Looking forward to connecting/reconnecting 🤝 ⭐ Let's talk about art & our industry🎨 ⭐ *May not be attending the actual convention 🫡 Seeya there!
Howdy! For the first time in over a decade I'll be heading back to San Francisco for GDC this year! ⭐ I'll be in town from the 9th-13th 🗓️ ⭐ Looking forward to connecting/reconnecting 🤝 ⭐ Let's talk about art & our industry🎨 ⭐ *May not be attending the actual convention 🫡 Seeya there!
Late #Portfolioday ! I've been working for over 17 years as a concept artist in the games industry! I am re-sharing some recent work; digital studies of photos I've taken. I've shared a lot of concept art over the years; so here is some personal work/growth. Draw every day; Invest in yourself!
Late #Portfolioday ! I've been working for over 17 years as a concept artist in the games industry! I am re-sharing some recent work; digital studies of photos I've taken. I've shared a lot of concept art over the years; so here is some personal work/growth. Draw every day; Invest in yourself!
I thought I'd try something new with the background for this kestrel drawing - what do you think?
DOOM (2016) - Unused Cryo Pod Containment Unit : During development (2015) I got to explore the idea the Slayer was in a cryo stasis unit which fell to Mar's surface after a space ship/station was attacked. Nice experiment though I'm happy were we 'landed' 🤣 www.artstation.com/artwork/Ov6ALK
DOOM - Slayer Cryo Pod Containment Unit, Colin Geller
Around 2015ish I had the opportunity to explore a different sort of introduction for the DOOM Slayer. In this take , the DOOM Slayer was in cryo stasis inside a sort of storage unit on an orbital stat...
artstation.com
Hope everyone's having a good weekend! Did a photo study today of a picture I took during the summer outside of our office. Love the skies here. When you find yourself with downtime, remember to keep practicing! Also trying out an XPPen drawing tablet, pretty good!
From my DOOM Eternal Archives! Not-shown-before Future Hell Development from early pre production for the base game! Much later and after very different iterations we wound up with the DLC: Ancient Gods Part 2 level Immora (A techno metropolis) Artstation: www.artstation.com/artwork/Ov63k8?
Latest digital painting study of a Photo I took some time ago! Alamo Drafthouse parking lot here in Richardson! Took a little longer then I had intended.... spent a lot of time on the clouds and cars.... good practice! #digitalpainting #Practice #photography
A little late but here is a Christmas Portrait I did for my Dad and his partner's dog, Ollie. He's the friendliest potato in the world. Hope everyone had a good holiday and is looking froward to new years!
Way back in 2013 while still living in Los Angeles I did a short series inspired by Robh Ruppel's "Graphic L.A." environment studies. Recently came up again in a comment so thought I'd share since I'm going down a similar road again... #study #process #art #losangeles
Hey, I’m Kat - I’ve worked as a visdev artist on the Spiderverse films, KPop Demon Hunters, The Legend of Aang, and more! It’s nice to meet you, welcome!
Way back in 2013 while still living in Los Angeles I did a short series inspired by Robh Ruppel's "Graphic L.A." environment studies. Recently came up again in a comment so thought I'd share since I'm going down a similar road again... #study #process #art #losangeles
#dreadcember Day 29! I’m gonna make it! #darkart